workshop

Stormy Thursdays. Open Workshops.

Stormy Thursdays – Exploring the Convergence of Art and Free/Libre Technologies. Open workshops.

We are delighted to invite you to “Stormy Thursdays,” a series of interactive workshops where we delve into the intersection of art and free/libre technologies, fostering a serene space for exploration and creativity.

Discover the Art-Tech Connection: Immerse yourself in the serene blend of artistic expression and free/libre technologies, where innovation takes a tranquil form.

Participate, Craft, Share: These workshops prioritize hands-on engagement. Join us to participate actively, craft your projects, and share your creations with a community of like-minded individuals.

Free/Libre Technologies: Embrace the philosophy of open-source tools. Learn about free/libre technologies and contribute to a collaborative space of knowledge sharing.

Event Details:

Date: Every Thursday / January and February 2024
Time: 17-20 h
Venue: Studio 207, Strandgaten 207, Bergen

What to Anticipate:

Interactive Workshops
Live Demonstrations
Collaborative Project Showcases
Casual Networking with Creative Minds

Who Should Attend:

Artists
Tech Enthusiasts
Creatives
Those intrigued by the intersection of art and technology

RSVP Today: Send us an email to piksel24(at)piksel(dot)no


Let Thursdays become a canvas for peaceful creativity, an avenue for thoughtful exploration. We look forward to a serene collaboration of art and technology. See you there.

#StormyThursdays #ArtTechConvergence #FreeLibreExploration #TranquilInnovation

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IDLE information meeting and WORSKHOP

IDLE Inclusive Digital Laboratory for Experimental Art

As a part of our ongoing project Inclusive Digital Laboratory for Experimental Art (IDLE), Piksel is hosting an information meeting/ workshop.

Friday May 26th, 12:00 – 14:00
Studio 207, Strandgaten 207, Bergen
Tools needed: Own Laptop and Headphones

Open to anyone interested in creative and innovative digital solutions for the inclusion of people with reduced mobility/functionality.

The meeting will include a presentation of IDLE so far, an exploration of Piksel Cyber Salon, and end with a small workshop on how to navigate and utilize opportunities available on this platform.

The goal for the evening is to inspire participants to take further part in the project as IDLE mediators, cultural organizations, and artists.

To sign up, please send an email with the subject line “IDLE Mediator Meeting” to piksel23(at)piksel(dot)no

Ps: The event is BYOL- Bring Your Own Laptop (and headphones) !

Inclusive Digital Laboratory for Experimental Art (IDLE) is an innovative, artistic, and participatory project based on a digitally upgraded meeting place, Studio 207 in Bergen. The goal is to make the physical art space Studio 207 available online via Piksel Cyber Salon with the aim that everyone can interact and create new artistic experiences without having to be physically present.

The project started with the premise that social gatherings on digital platforms give a greater opportunity to participate when unable to meet up physically and explores how to open access to electronic and contemporary art in new ways.

To test the preliminary manufactured technology and eventually disseminate the completed tool, we at Piksel wish to put together a team consisting of representatives from cultural/artistic/humanitarian/health organizations or institutions that work with people with reduced mobility physically, socially, and/or infrastructural. This includes actors who wish to include the aforementioned groups in their activities.

As an IDLE mediator, one will:
• Be among the first with user knowledge related to an innovative tool.
• Gain expanded knowledge about creative inclusion opportunities within art and culture.
• Interact with the artists behind IDLE.
• Be able to influence the finished result so that it is adapted to the needs you see as suitable to be met.
• Get arranged use of the Piksel Cyber Salon and specially adapted workshops organized by Piksel.

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DIGI.KOMP

DIGI.KOMP is a Cultural cooperation with Slovenians partners through the EEA and Norway Grants. 

DIGI.KOMP answers the growing demands for the use of digital content in society, which are difficult for teachers, other pedagogical workers, and training organizers to follow and use in their day-to-day work. Children, adults and the elderly need quality training to raise their digital competencies for work and everyday life. The main goal of the project is the development and pilot implementation of 39 new teaching and learning practices for work and life in the field of digital competencies.

Piksel has prepared 3 workshops about basic electronics, DIY bioart instruments, and digital streaming competences:

  • Basic electronic knowledge – how to teach computer skills, how to start working with electronics, how a computer works. Useful for teachers teaching children around 8 years old.
  • How to use microscope with your mobile phone – a creative approach to science that teachers can do at schools (11-18 years old or more)
  • How to use OBS Studio – Streaming video to different platforms (YouTube, others) where the lecturer can integrate slides, documents, web pages, different cameras, webcam, high-performance real-time video/audio capturing and mixing, create scenes made up of multiple sources and more.

The first part of the project is planned for March 2023 when the Piksel team travel to Slovenia to host the first series of workshops. To help lead the workshops we are lucky to be joined by the artists Sarah Grant, Hamilton Mestizo and APO33/Julien Ottavi

DIGI.KOMP is a collaboration with Slovenian Partners: Zasavska ljudska univerza, The Institute for Culture Delavski dom Trbovlje and Knjižnica Toneta Seliškarja Trbovlje, with the support of EEA and Norway Grants.

Supported by:

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PikselXX AI AI AI workshops

PikselXX AI AI AI workshops

To sign up send an email to: piksel22(at)piksel(dot)no
All workshops are free to attend.

This year Piksel adds to the regular Piksel festival workshops and the Piksel Kidz Lab edition, for the second year, the initiative in collaboration with Bergen Dansesenter – resource centre for dance in Vestland and PRODA. The new program “Performing arts Workshops, electronics and free/libre technologies applied to the performing arts.” consists in a workshops program for performers, choreographers and dancers interested on the use of digital tools applied to interaction, sound, light, devices control, robotics, etc. with free technologies! As a result of the collaboration with the Critical Engineering Working -group we welcome 2 other workshops “Open Wave-Receiver by Shortwave Collective” and Messaging with lights in a not internet era! by Sarah Grant. Pure Data claims its space as a powerful digital tool for artists with 3 workshops: Pure Data for beginners, PdParty, and Neural Networks with PD.

Workshops are IRL except the one from Alexandros Drymonitis, Neural Networks in Pure Data, that will be online.

FRIDAY 18th & SATURDAY 19th NOVEMBER

Ewasteroid – Paul Granjon
@KIB Workshop I – 10-13h
PIKSEL KIDZ LAB – Age 10-100

The beauty and the ugliness of electronic waste fight it off in this workshop for curious people. Starting with a pile of electronic waste items such as printers, pc towers, DVD players the participants will build a spinning asteroid made of out of date components and found timber, mining the old machines for intricate and complex parts. The resulting temporary sculpture is both celebration of human engineering and sinister indicator of an extractivist civilisation gone in overdrive.

Open Wave-Receiver – Shortwave Collective
@KIB Atrium – 15-18 h
Coping Strategies program

Building Open Wave-Receivers enables DIY communications reception, and allows anyone to freely listen to the broad spectrum of radio waves around us. All you need are a few easy-to-procure supplies and, if you want to try it, a neighborhood fence or other receptive antenna proxy.

Why a fence? Antennas are necessary for radios to receive signals, and many things can be antennas. Fences can make great, and very long, antennas! Other materials can work well too; even a tent peg can become a useful part of a radio. Open Wave-Receivers allow us to explore the relationship between different combinations of materials, antennas, and radio waves, creating a new technology literacy, a new medium for artistic expression, and a new way to explore the airwaves in our communities.

We have found making Open Wave-Receivers to be a fun adventure. The ability to use simple scraps to create variety and personalization in each radio makes this a great maker project for anyone wanting to play with radio.

FRIDAY 18th NOVEMBER

Movement sensors in Pure Data for beginners– Kris Kuldkepp
@KIB Workshop II – 10-12 h

The workshop for beginners in Pure Data and programming for movement sensors introduces the first steps for processing the data and the necessary algorithms. The guests should bring their personal computers and preinstall Pure Data. As sensors, we will use our smartphones, and participants should also preinstall an app GyrOSC (iOS) or OSChook (Android) on their phones. A computer mouse can be used to stimulate the data stream. During the workshop, we will build examples in Pure Data that introduce the first essential steps in creating music with sensors and what to do with the raw data. No previous experience with Pure Data is required.

Live collaborative radio with Mezcal – August Black
@KIB Workshop II – 12-13 h

Mezcal is a web app for collaborative sound and live transmission that I have been prototyping and building in collaboration with https://wavefarm.org and multiple artists (such as Anna Friz https://nicelittlestatic.com/, Betsey Biggs https://www.betseybiggs.org/, and Peter Courtemanche http://absolutevalueofnoise.ca/?now). In this 1 hour workshop, I give an overview of the software, its design intentions and practical implementations, and then split the group up into sections to create a live experimental radio session on-site. (note: this software is not YET free software, but lives in the web as a free service for free cultural institutions such as radio libre in Medellín, Colombia https://red.radiolibre.cc/ and Sound Camp in the UK https://soundtent.org/, among others)

https://august.black/mezcal/

Photo by: Alon Koppel Photography

ONLINE Workshop Prototyping DIY smart robots with Arduino and Machine Learning – Ivan Iovine
@KIB Workshop III – 10-13 h

The workshop aims to teach participants the use of the Arduino platform in conjunction with the Ml5.js Machine Learning framework.

Each participant will be given a DIY robotic arm made of recycled wood, to which an Arduino will be interfaced. Through serial (WebSerial) communication, the Arduino will communicate with a Javascript application and the Ml5.js framework. Participants will be explained and taught the basics of Machine Learning, exploring and experimenting firsthand with pre-trained Machine Learning models for body recognition (PoseNet model), hand recognition (Handpose model), face and facial emotion recognition (FaceApi), as well as real-time object tracking (YOLO). Through the use of these Open Source technologies, workshop participants will be able to learn the basics of Arduino and Ml5.js, experimenting in a hands-on manner and creating customized human-machine interactions based on Machine Learning models.

memoryMechanics by Karen Eide Bøen, Mads Høbye, Lise Aagaard Knudsen, Maja Fagerberg Ranten and Troels Andreasen.
@Strandgaten 205 – 12-13 h

Performing Arts Workshops Program in collaboration with Bergen Dansesenter and PRODA

memoryMechanics is an interactive sound installation that explores how we as humans embody memories.

The installation is based on an archive of memories that are collected from different people, by guiding them through sensory experiences and into physical poses that trigger embodied memories. Their recorded memories are then stored in the installation for retrieval through imitating their initial poses.

Artificial intelligence is used to record and retrieve memories from the archive. Through the installation, a synergy between human memory and computer memory appears. Artificial intelligence creates a mediated physical space in which the audience can walk around, position themselves in poses and hear the intimate stories of previous participants.

SATURDAY 19th NOVEMBER

Messaging with lights in a not internet era! – Sarah Grant
@KIB Atrium 10-13 h
Coping Strategies /PIKSEL KIDZ LAB – Age 10-18

What would happen if we no longer had the internet or mobile phones? How would we send messages to each other? Drawing inspiration from insects and ancient forms of signalling using light, we will learn in this workshop how to create our own blinking firefly lanterns for wirelessly transmitting messages.

Intro to PdParty – cowboy man – Dan Wilcox
@KIB Workshop II – 10-13 h

This is an overview workshop PdParty, a free open-source iOS application for running Pure Data patches on Apple mobile devices using libpd. Directly inspired by Chris McCormick’s DroidParty for Android and the original RjDj by Reality Jockey, PdParty takes a step further by supporting OSC (Open Sound Control), MIDI, & MiFi game controller input as well as implementing the native Pd GUI objects for a WYSIWYG patch to mobile device experience. Various scene types are supported including compatibility modes for PdDroidParty & RjDj and both patches and abstraction libraries can be managed via a built-in web server. Unlike the rise of the single-purpose audio application, PdParty is meant to provide a platform for general purpose digital signal processing via Pure Data patches.

ONLINE Workshop Neural Networks in Pure Data – Alexandros Drymonitis
@KIB Workshop III – 10-13 h

This workshop proposal aims to demystify various concepts around the field of machine learning through the use of neural networks. Lately I have developed an external object for Pure Data, called neuralnet (https://github.com/alexdrymonitis/neuralnet), that enables the user to create various kinds of densely connected neural networks, for various artistic applications. The participants will be introduced to basic theory on neural networks, with hands-on examples that will clarify certain concepts on this popular field. By following this workshop, the participants will be able to use neural networks created with this object, for their own use cases, reaching satisfactory levels of network training and performance.

Each participant must have their own laptop with Pure Data installed. Any additional external objects can be installed during the workshop.

Soft Control and body actuation – Afroditi Psarra &Tingyi Jiang
@Bergen Dansesenter – Studio 1 – 10-13 h
Performing Arts Workshops Program in collaboration with Bergen Dansesenter and PRODA

The implementation of artificial intelligence and machine learning systems in all areas of technological artifacts, constantly challenges the ways in which we perceive and understand the world around us, our bodies, and our identities.

In this workshop, the participants will experiment hands-on with the idea of body control through the use of wearable technology and natural language processing, while discussing ideas around the construction of identity, and how algorithms dictate our gestures and movements. Specifically, the workshop will focus on contact improvisation with robotic actuators in an effort to explore the hybridization of human and algorithmic movement.

Creative PCB-design – Marc Duseiller
@nearest bar – TBD

As a creative design / drawing workshop we want to explore how creativity can be use to make unique designs of fuctional electronic circuits. We also will discuss what means Open Hardware and why sharing detailed instructions can lead to a diversity of personal designs and improving the accessibility for DIY electronics workshops. In this creative drawing workshop, we will learn the most basic introduction to read schematics of electronics circuits, and how to implement it as a functional PCB (Printer Circuit Board) where all the connections are drawn in copper. We will learn what are footprints of components and what are the different “layers” for preparing a PCB design for manufacturing (in China factory of DIY home etching). This workshop also serves for re-thinking the diy-CAD methodology (do-it-yourself Children Aided Design) and applying it to the fork of the peepsy, based on the Continuity Tester by David Johnson-Davies. The peepsy circuit is based on the ATTINY85 functions as a continuity tester, the famouse “peeps” of every multimeter, that allows you to test if an electric connection is present, testing your aux cables, or debbugging other electronics. And it has a pink LED on it!

What circuit will we do?

The example circuit is based on the peepsy, by Michael Egger (a.n.y.m.a.) and it has even a practical function as a continuity tester, the most useful tool to test if a connection is present, in a cable or on a circuit. It’s the “peep” that is one of the functions of all multimeters, and usually the one we use the most! The circuit is very simple, 1 capacitor, 2 resistors, 1 LED, a buzzer to make the “beep”, a coin battery holder and an µ-controller (the Attiny85). Due to the special software on the attiny, it will “sleep” all the time, and only use a little electricity when testing, so the battery last almost forever!

VENUES

@KIB Atrium, @KIB Workshop I, @KIB Workshop II, @KIB Workshop III
Marken 37

@ Bergen Dansesenter / Georgernes Verft 12

@ BIT Teatergaragjen / Strandgaten 205

Piksel Festival 2022 will take place from 17th-20th of November at different venues across Bergen, with 3 main Exhibitions, a Seminar, 3 concert nights, workshops and artists presentations.

Piksel festival is an international network and annual event for Electronic Art and Technological Freedom.

For Accreditation and Press Passes, please visit us at Studio 207, or send an email to piksel22(AT)piksel.no

More info and full program at http://22.piksel.no

Piksel22 is supported by the Municipality of Bergen, Arts Council Norway, Vestland fylkeskommune. Piksel22 collaborates with Dansecenter, PRODA, Lydgalleriet, Critical Engineering Working Group, BIT Teatergarasjen and APO33.

PIKSEL :: FREE AS IN ART!

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Piksel is an international event for artists and developers working with free and open technologies in artistic practice. Part workshop, part festival, it is organized in Bergen, Norway, and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of free technologies & art.

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WORKSHOP: memoryMechanics by Karen Eide Bøen, Mads Høbye, Lise Aagaard Knudsen, Maja Fagerberg Ranten and Troels Andreasen.

memoryMechanics by Karen Eide Bøen, Mads Høbye, Lise Aagaard Knudsen, Maja Fagerberg Ranten and Troels Andreasen.

PERFORMING ARTS WORKSHOPS PROGRAM @Strandgaten 205

memoryMechanics is an interactive sound installation that explores how we as humans embody memories.

Participants: Dancers and anyone interested on interactivity and technologies.
Duration: 1 hour
Venue: former BIT Teatergarasjen office (Strandgaten 205)
Date: NOV 18th – 12-13h
To participate send an email to: piksel22(at)piksel(dot)no

The installation is based on an archive of memories that are collected from different people, by guiding them through sensory experiences and into physical poses that trigger embodied memories. Their recorded memories are then stored in the installation for retrieval through imitating their initial poses.

Artificial intelligence is used to record and retrieve memories from the archive. Through the installation, a synergy between human memory and computer memory appears. Artificial intelligence creates a mediated physical space in which the audience can walk around, position themselves in poses and hear the intimate stories of previous participants.

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WORKSHOP: Soft Control and body actuation by Afroditi Psarra with the collaboration of Tingyi Jiang

Soft Control and body actuation by Afroditi Psarra with the collaboration of Tingyi Jiang

PERFORMING ARTS WORKSHOPS PROGRAM in collaboration with Bergen Dansesenter

Participants: Dancers and anyone interested on interactivity and technologies.
Duration: 3 hours
Venue: Bergen Dansesenter
Date: NOV 19th – 10-13h
To participate send an email to: piksel22(at)piksel(dot)no

The implementation of artificial intelligence and machine learning systems in all areas of technological artifacts, constantly challenges the ways in which we perceive and understand the world around us, our bodies, and our identities.

In this workshop, the participants will experiment hands-on with the idea of body control through the use of wearable technology and natural language processing, while discussing ideas around the construction of identity, and how algorithms dictate our gestures and movements. Specifically, the workshop will focus on contact improvisation with robotic actuators in an effort to explore the hybridization of human and algorithmic movement.

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Piksel KidZ Lab Workshop: Messaging with lights in a not internet era!

Messaging with lights in a not internet era!

Saturday November 19th 10:00 to 13:00
Duration: 3 hours.
Age: 8-18 years old.
Place: KUNSTSKOLEN I BERGEN,
Marken 37 i Bergen sentrum, Bergen City

Gratis verksted for barn/unge i alderen 8-18 år for påmelding: piksel22(at)piksel(dot)no

Piksel KidZ Lab is supported by Bergen Kommune and Vestland Fylkeskommune and Fana Sparebank.

What would happen if we no longer had the internet or mobile phones? How would we send messages to each other? Drawing inspiration from insects and ancient forms of signalling using light, we will learn in this workshop how to create our own blinking firefly lanterns for wirelessly transmitting messages.

Sarah Grant (US)

Sarah Grant is an American artist and professor of new media based in Berlin at the Weise7 studio. Her teaching and art practice engages with the electromagnetic spectrum and computer networks as artistic material, social habitat, and political landscape. She holds a Bachelors of Arts in Fine Art from UC Davis and a Masters in Media Arts from New York University’s Interactive Telecommunications Program. Since 2015, she has organized the Radical Networks conference in New York and Berlin, a community event and arts festival for critical investigations and creative experiments in telecommunications.

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Piksel KidZ Lab workshop: Creating Audio and Visual effects with Code – LIVE Coding!

Creating Audio and Visual effects with Code – LIVE Coding!

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Piksel KidZ Lab workshop: Creating Audio and Visual effects with Code – LIVE Coding!

Tuesday 25th – Friday 28th October 2022: 15-18h

Duration: 3 hours, the workshop repeats every day.
Age: 10-18 years old.
Venue: Studio 207, Strandgaten 207, Bergen
Gratis verksted for barn/unge i alderen 10-18 år for påmelding: piksel22(at)piksel(dot)no

Piksel KidZ Lab is supported by Bergen Kommune and Vestland Fylkeskommune.



The internet is full of ‘open-source’ free software that we can use to create exciting sound and visuals. This workshop for children aged 10ish will introduce Live coding to the kids. Live coding is an audio visual performance practice that revolves around the creation and modification of code and algorithms in real-time.

Antonio Roberts will introduce the group to the Estuary live coding platform, with the aim of writing computer programs “on the fly”. The fast feedback loops and improvisatory spirit of live coding can result in complex and encouraging sound and visual effects. Throughout the 3 hours workshop the kids will experiment programming with very simple code sounds and visuals. The workshop intends to de-mystify technology and reveal its design decisions, limitations, and creative potential. Kids will produce a final performance all together at the end of the workshop.

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Antonio Roberts (UK)

His work has been featured at galleries and festivals including databit.me in Arles, France (2012), Glitch Moment/ums at Furtherfield Gallery, London (2013), Loud Tate: Code at Tate Britain (2014), glitChicago at the Ukrainian Institute of Modern Art in Chicago, US (2014), Permission Taken at Birmingham Open Media and University of Birmingham (2015-2016), Common Property at Jerwood Arts, London (2016), Ways of Something at Whitney Museum of American Art, New York (2017), Green Man Festival, Wales (2017), Barbican, London (2018), and Copy / Paste at the Victoria and Albert Museum (2019).

He has curated exhibitions and projects including GLI.TC/H Birmingham (2011), the Birmingham editions of Bring Your Own Beamer (2012, 2013), µChip 3 (2015), Stealth (2015), No Copyright Infringement Intended (2017). He is part of a-n’s Artist Council, is an Artist Advisor for Jerwood Arts and from 2014 – 2019 he was Curator at Vivid Projects where he produced the Black Hole Club artist development programme.

Links

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Website: http://hellocatfood.com

Instagram: http://instagram.com/hellocatfooood

YouTube: http://youtube.com/hellocatfood

Piksel KidZ Lab is supported by Bergen Kommune and Vestland Fylkeskommune.

Gratis verksted for barn/unge i alderen 10-18 år for påmelding: piksel22(at)piksel(dot)no

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WORKSHOP You and I, You and Me by Mindaugas Gapsevicius (LT) and Maria Safronova Wahlström (SE)

You and I, You and Me

Number of Participants: 15
Place: Bergen Dance Center, Georgernes Verft 12, 5011 Bergen
Time: Thursday 18th of November from 12-14h
Duration: 2 hours

This workshop is part of the Performing Arts Workshop program, electronics and free/libre technologies applied to the performing arts. It is a Piksel initiative in collaboration with Bergen Dansesenter – resource centre for dance in Vestland.

To register please send an email to: piksel21@piksel.no with your name and the name of the workshop you want to attend.

You and I, You and Me
by Mindaugas Gapsevicius (LT) and Maria Safronova Wahlström (SE)
http://triple-double-u.com/you-and-i-you-and-me/

Imagine the future. Humans, computing machines, and various types of hybrids share the space they live in. Senses are altered, some are inextricably linked to computing devices. Electricity is used to control the space and beings living in it. Humans take responsibility to reshape social ties to avoid being controlled by corporations and machines.

The project You and I, You and Me explores the impact of the environment through electricity. How far could electricity help in understanding the other? Is there a possibility to alter human senses by electric impulses? During the participatory event, the audience is invited to experience the environment, including other humans, by wearing jewellery, shoes, and headwear.

The project production was supported by the Lithuanian Council for Culture, and the Nordic Council of Ministers
https://youtu.be/NmVE_78Y43o

The workshop will guide through the different wearables objects: jewellery, headwear and shoes which leads to different public interactions:

Collection of wearables

Jewellery
The collection of jewelry questions the impact of differently charged ions on humans. By definition, an ion is an electrically charged particle produced by either removing or adding electrons from or to a neutral atom being in every solid, liquid, gas, and plasma. These differently charged subatomic particles, while interacting, generate electric current. Consequently, humans also generate electric current. What are the abilities of humans to generate electric current and, while using it, experience the environment?

The jewelry pieces hold within it a small LED powered by the human body. Being very sensitive, the flashing of the LED depends on humidity, temperature, contact to the body, and other parameters that affect the components used for the circuit.

Headwear.
The project was inspired by research on brain-to-brain interfaces, including the study “A Brain-to-Brain Interface for Real-Time Sharing of Sensorimotor Information” by Miguel Pais-Vieira et al. Following the research, the collection of wearables questions the boundaries of empathy. Aesthetically, the project refers to traditional headwear and the role of headwear in signalling human identity to others.

The headwear uses medical strategies based on brain cell communication: the electrical impulses are detected while using electroencephalography (EEG), and brain stimulation is triggered by passing DC current through electrodes (tDCS), a non-invasive method to treat depressive disorder, increase empathic abilities, or decrease antisocial behaviour in violent offenders.

Shoes
The collection of shoes uses excess human heat, which is turned into electricity to generate sound. At the same time, shoes refer to daily clothing, something humans wear to protect themselves from unexpected environmental obstacles, including other organisms that are not necessarily always friendly to humans as well as cold. While being affected by the ambient temperature, light, and movement, the shoes suggest rethinking human’s relationship with nature.

Furthermore, the collection critiques the hype surrounding renewable energy, which often pollutes the environment no less than the energy obtained from burning gas or coal. Could excess human heat be considered renewable energy?

About Mindaugas Gapševičius
http://triple-double-u.com/you-and-i-you-and-me/

Mindaugas Gapševičius (born 1974) lives and works in Berlin, Weimar and Vilnius. His workquestions machine creativity without presuming that the human being is the sole creative force. He has completed MA studies at the Vilnius Academy of Arts in 1999 and received a Master of Philosophy degree from the Goldsmiths University of London. He is a creative fellow at the Bauhaus University in Weimar since 2015. Gapševičius was one of the initiators and founders of Institutio Media, the first Lithuanian media art platform (1998), as well as the European Migrating Art Academies network for emerging artists (2008). Along with colleagues from the TOP association, he initiated the first TOP community biolaboratory in Berlin (2016). In 2019 he established Alt lab, a laboratory for non-disciplinary research in Vilnius. Gapševičius’s works have been shown at the Ars Electronica festival in Linz (2019, 2020), the National Gallery of Art and MO Museum in Vilnius (2019), Piksel festival in Bergen (2018), RIXC art and science festival in Riga (2016), Pixelache festival in Helsinki (2015 and 2016), Pixxelpoint festival in Nova Goritsa (2014), KUMU Museum in Tallin (2011).

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WORKSHOP Responsive Body | Responsive Technology by Kenneth Flak and Külli Roosna (NO, EE)

Responsive Body | Responsive Tech

Number of Participants: 10-15
Place: Bergen Dance Center, Georgernes Verft 12, 5011 Bergen
Time: Saturday 20th of November from 10-14h
Duration: 4 hours

This workshop is part of the Performing Arts Workshop program, electronics and free/libre technologies applied to the performing arts. It is a Piksel initiative in collaboration with PRODA-professional dance training/Bergen Dansesenter – resource centre for dance in Vestland.

To register please send an email to: piksel21@piksel.no with your name and the name of the workshop you want to attend.

https://www.roosnaflak.com/

Responsive Body is a dynamic system created by Roosna & Flak based on listening to yourself and the environment, training sensitivity and coordination as well as strength and stamina. Its purpose is to develop a strong, resilient and intelligent body that is open to internal and external impulses.

Roosna & Flak created the training from a need to prepare for a wide range of challenges. The system is under continuous evolution as a result of an ongoing movement practice and teaching.

The training starts with a gentle warm-up to access the breath and the joints, before bringing up the pulse and working through the major muscle groups. This is followed by a section focusing on more complex coordination and use of space, preparing for individual and partnering work, where the focus is on creating movement material based on listening to impulses from both outside and inside the body. This leads to more in-depth investigation into both creating and organizing material into choreographic structures.

Towards the end of the workshop sensor technology is brought into the game, enabling the research of a new set of connections between movement and sound. For this we use our own set of sensors.

Workshop leaders would offer a hands-on introduction to performing physically with movement sensors, developing the necessary sensibilities for producing sound and movement as an integrated whole.

About the dancers and choreographers:
https://www.roosnaflak.com/

Internationally active choreographers and dancers Külli Roosna (Estonia) and Kenneth Flak (Norway) have been collaborating since 2008. Whether they are creating their own choreographies or collaborating with others, their work deals with the narratives and technologies of the body. They have explored a wide range of themes, including deep ecology, Viking mythology, totalitarianism and internet culture. The core of their work is human experience in interconnected realities. This is often explored through the dancing body’s possibilities and limitations, in a constant dialogue with the digital technologies and discourses that extend and counterpoint it.

They have performed their works all over the world. Additionally, they teach Responsive Body movement technique, composition, and sensor programming at various universities and festivals, adapting their methodology and content to different contexts.

Their interactive music and dance performance Blood Music was nominated for the Estonian Dance Awards 2015; Stalking Paradise, a commission work for Lublin Dance Theater, was selected for the biannual Polish Dance Days. Prime Mover (2018) and Two Body Orchestra (2020) were nominated for the Estonian Dance Awards.

Külli Roosna (EE)

Born 1981, is an Estonian dancer, choreographer and teacher. She graduated Tallinn University in 2005 as a choreographer/dancer and continued her studies in Rotterdam Dance Academy in the Netherlands, obtaining her second bachelor degree in 2007.

In 2013 she obtained an MA of choreography at Tallinn University.

She has worked with international choreographers Stian Danielsen, Karen Foss, Kari Hoaas, Cid Perlman, Richard Siegal, Dylan Newcomb, Fine5 Dance Theater, and many others.

In 2010 her solo performance Circle Through was awarded the First Prize at the International Festival of Modern Choreography in Vitebsk, Belarus. She is the recipient of the 2017 Pärnu City Creative Stipendium.

Her teaching and performing has brought her to festivals, universities and theaters in Estonia, Norway, The Netherlands, Poland, Jordan, India, Japan, Ukraine, Hungary, Czech Republic, Sweden, Germany, France, Russia, Finland, Lithuania, Belarus, and South Korea. In 2014-15 she was board member of Estonian Dance Artist Union and head of its Stipendium commission.

Kenneth Flak (NO)

Born 1975, is a Norwegian dancer, choreographer, composer and teacher. He has performed in the works of André Gingras, Dansdesign, Richard Siegal, Kari Hoaas, Preeti Vasudevan and many others.

He is educated at the National Academy of Dramatic Arts in Norway and the Amsterdam Arts School in the Netherlands.

In 2007 he received a Bessie Performer’s Award in New York for his interpretation of Gingras’ solo CYP17. In 2010 he was nominated for the BNG Award in Amsterdam for his choreography Of Gods and Driftwood.

Flak has taught contemporary dance and sound design at universities and festivals around the world.

A self-taught composer and creative coder, he makes music and interactive tools for live choreographies and dance films.

He was chair of Norwegian Arts Council Commission for Dance 2018-2020.

Press
Kahe keha orkester, Anu Jurisson, Pärnu Postimees, 26 March 2021.
Post-dramaatiline tantsu-uurimus ja numbriballett, Heili Einasto, Postimees, 12 November 2020
Kehad tehnoloogia ja tantsu puutepunktis, Iiris Viirpalu, Sirp, 23 October 2020
Video: Sõltumatu Tantsu Laval kohtuvad kehad ja tehnoloogia, ERR kultuur, 6 Oktober 2020
Olemise protsess, Eline Selgis, STL, 29 September 2020

Media
11 January 2019: Elu pingeväljade liikumapanev jõud (Marie Pullerits, Sirp)
13 November 2018: [Külli Roosna rääkis tantsulavastusest “Prime Mover”](https://treraadio.bandcamp.com/track/1 November 018-k-lli-roosna-r-kis-tantsulavastusest-prime-mover) (Tre raadio)
12 November 2018: Külli Roosna lavastusest “Prime Mover”: see sündis meie endi elust (Ester Vilgats, ERR)
12 November 2018: Endlas esietendub pärnakate rahvusvaheline tantsulavastus (Anu Jürisson, Pärnu Postimees)
12 November 2018: Endla Teatris toimub tantsulavastuse “Prime Mover” Eesti esietendus (ERR)
5 November 2018: Video: katkend Külli Roosna ja Kenneth Flaki uuslavastusest “Prime Mover” (ERR)
2 November 2018: Tütrekese sünd ärgitas looma Endla Küünis tantsulavastust (Anu Jürisson, Pärnu Postimees)

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Piksel KidZ – Conductive Drawing Workshop (Interacting with drawings)

Piksel KidZ – Conductive Drawing Workshop (Interacting with drawings)

6th-13th November – 10-13h | 16-19h
Gratis verksted for barn/unge i alderen 8-18 år for påmelding: piksel20(at)piksel(dot)no

Conductive Drawing Workshop (Interacting with drawings)

Conductive Drawing is an experimental workshop combining electronics and drawing. We will investigate the conductive properties of graphite, build our own electronic circuits, and use drawing to activate and manipulate sound, light and motors.

Duration: 5 day – 4 hours

Age: 9-14 years old.

Exhibition: Piksel Studio

Oda Bremnes

Oda Bremnes (b. 1994, Oslo) is an artist investigating how we respond emotionally towards technology. Her work consists of interactive video installations, sound and electronics. She experiments with ghosts as a felt presence and investigates how inanimate objects and machines could be recognised as living creatures. Bremnes recently graduated from the Master of Fine Art programme at Bergen Academy of Contemporary Art (KMD), University of Bergen.

Skade Henriksen

Skade Henriksen (Born 1988, Hammerfest, Finnmark) makes drawings, photographs, sculpture and installations. With a subtle minimalistic approach, Henriksen wants to amplify the astonishment of the spectator by creating compositions or settings that generate tranquil poetic images that leave traces and balances on the edge of recognition and alienation. Skade Henriksen has recently graduated with a MFA and currently lives and works in Bergen.

Piksel KidZ Lab is supported by the Norwegian Cultural Fund and Vestland Fylkeskommune.

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Workshop: Internet Archaeology for Beginners, Duncan Poulton

Workshop: Internet Archaeology for Beginners, Duncan Poulton

Piksel Fest Spill 2020
7th of June – 16:00 – 18:00

Workshop
Duncan Poulton working process. Duncan Poulton (UK)
To attend send us an email to piksel20(at)piksel(dot)no

The workshop will happen remotely from UK and at the Studio 207 in Bergen with Piksel assistance and guiding. You can join us at the Studio in Bergen or online. There is a reduced number of subscriptions. 5 people at the Studio 207 and 15 people online. Inscriptions are needed. For those attending online we will send you the instructions on equipment and materials you need to follow it online and how to join us.

Internet Archaeology for Beginners
Join artist Duncan Poulton for a virtual workshop which offers an introduction to techniques for mining and misusing the web for creative reuse. Attendees will visit the depths of the internet that search engines don’t want you to find, and learn to make their own digital collages from the materials they gather.

The workshop will be using the open-source image editing software GIMP. If you want to follow along with the workshop, please download GIMP in advance here: https://www.gimp.org/

Duncan Poulton is a London-based artist working in an expanded form of collage, spanning digital video and image assemblage. Itinerant in nature, his work is currently preoccupied with notions of circulation, digital waste and the copy, as he acts out an ongoing remediation of our increasingly connected world. Working exclusively with found content, his digital works evoke a new visual culture of constant juxtaposition, ambivalence towards images and the collapsing down of history and meaning engendered by the internet. He has shown extensively in the UK and internationally in South Korea, USA, Greece, India, Germany, Finland, Hungary, Russia and New Zealand.

Artist’s website: duncanpoulton.com
Instagram: @duncpoulton

The venues
– Piksel Cyber Salon. Piksel invites you to have a cyber experience and to join us at our hybrid activities. Piksel Cyber Salon will host part of the Copy Paste exhibition, workshops, performances and lectures. Join us!

– Piksel youtube@Piksel Produksjoner

– Studio 207, Strandgaten 207, BERGEN The new Piksel/Borealis space in town for electronic art, experimental music and adventurous listening.

Piksel Fest Spill is supported by the Municipality of Bergen, Arts Council Norway and ProHelvetia.

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  • 🌩️ Stormy Thursday`s at Studio 207! 🌩️Join us today for yet an exciting edition of Stormy Thursdays! James will be giving a short demo of the game he's currently crafting; Wee boats, starring Beffen. With lots of cool open-source tools to highlight, it looks to be an interesting evening! 🎮✨
    📅 Date: Today 22.02-24🕔 Time: 17:00 - 20:00📍 Location: Studio 207, Strandgaten 207
    #StormyThursdays #PikselFest #GameDemo #OpenSourceMagic #Studio207

    22 February 2024 @ 3:43 pm

    PIKSEL Kidz Lab 2024 – Plants & Soft Sensors / LIVE CODING
    21st and 25th MayDiscovering Plant Magic: A Sensory Adventure with Soft Sensors for KidZ
    29th – 31st MayCreate your own show with live coding visuals. LIVE Coding!
    https://piksel.no/2024/02/15/piksel-kidz-lab-2024-plants-soft-sensors-live-coding

    15 February 2024 @ 10:30 am

    Stormy ThursdaysEach Thursday for the upcoming weeks, Piksel are hosting a series of workshops, creating a space for exploration, creativity and community. Anyone intrigued by the intersection of art and technology are welcome to join, interact, share and work on own projects and ideas.
    The workshops takes place each Thursday from 17:00 – 20:00 at Studio 207, Strandgaten 207.
    More info: https://piksel.no/2024/01/14/stormy-thursdays-open-workshopsWe also have a Discord meeting room: https://discord.gg/QyK9Apyq

    24 January 2024 @ 9:21 pm

    Buckle up, folks! Thanks to some seriously wild atmospheric vibes, we're rescheduling our meetup to next Thursday – officially dubbed the first-ever Stormy Thursday. This week's forecast is just too wild for Studio 207. So, grab your gear and brace yourself for an electrifying session where we'll dive headfirst into crafting an IoT device and whipping up some Webthings from scratch. Don't miss out – it's gonna be a tempest of tech brilliance! See you next Thursday! ⚡️🌪️

    18 January 2024 @ 2:15 pm

    Stormy Thursdays – Exploring the Convergence of Art and Free/Libre Technologies. Open workshops.
    We are delighted to invite you to “Stormy Thursdays,” a series of interactive workshops where we delve into the intersection of art and free/libre technologies, fostering a serene space for exploration and creativity.
    Event Details:
    Date: Every Thursday / January and February 2024Time: 17-20 hVenue: Studio 207, Strandgaten 207, Bergen
    https://piksel.no/2024/01/14/stormy-thursdays-open-workshops

    17 January 2024 @ 4:42 pm

    Welcome tonight for a double program at Studio 207! Piksel presents the exhibition "Once and Once Again" at 18:00h featuring emerging artists Miriam levi, Pouria Kazemi, and Rui Liu. Following that, at 20:00h, experience a live performance data-koncert by Goodiepal. Everything is set at Piksel.
    18:00 Opening Once and Once Again20:00 Data-koncert by Goodiepal
    #Goodiepal #RadicalComputerMusic #ScandinavianMusic #AestheticComputer #LiveMusicEvent #BergenNorway #Studio207

    16 December 2023 @ 4:15 pm

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