RDEX presentation – Claude Heiland-Allen
A presentation on the art and tech behind my project RDEX – covering aesthetics of higher dimensions, emergent behaviour, GPU programming for audio-visuals, using databases for image similarity, and so on…
RDEX (reaction-diffusion explorer) is an installation and performance piece that explores in an autonomous hyperspace mathematical model, searching for interesting emergent behaviour (life-alike, alife).


Cartografia Sonora Antartica – ALejandra Perez
It uses sound recordings and footage from expedition to Antartica in
december 2010.
Very Low Frequencies and transduced hydrophone sound from Wedell seals
were recorded during 10 days journey in an icebraker. The project collects
sounds in remote places, antartica, atacama and isla robinson crusoe
(previous to feb2710 tsunami).
The project focus is the monitoring of remote places, often only occupied
by scientist and military.
*the means to monitor pollution and hear the invisible in the hands of
Activities in remote areas are often performed by scientists or the
military. It is one instance where universities, research laboratories and
defense complexes meet. It is a situation to claim participation of civil



CHEAP, FAT + OPEN: an open source platform for musical exploration, composition and performance – Jacob Sikker Remin / Jakob Bak
The platform is CHEAP, and OPEN – welcoming you to experiment.It is a combination of the old and new: the raw 8bit / chip tune approach combined with wireless connectivity, state of the art open source hardware, and expandability – gives us that FAT sound.It is portable, allowing you to make music on the go.The platform is a performance instrument, giving a full 11⁄2 octave keyboard control in compact packaging, through a classic stylophone interface. It is also a sequencer, allowing you to program rhythms and melodies, and play them back in sync with other platforms and instruments.
CHEAP, FAT and OPEN is designed for geeky musicians, the chip tune community, the makers, the circuit benders, the interaction designers and the musical programmers, and anyone else who wishes to experiment with sequenced / networked / low-­level musical exploration.project development blog: http://tthheessiiss.wordpress.com/
sound samples: http://cheapfatandopen.bandcamp.com/


Reflecting about ArTe – Letizia Jaccheri, Agnieszka Pokrywka
The vision of project ArTe (www.artentnu.com) is disseminating information technology (IT) issues to teen-agers (13-15), their teachers, and decision makers in the society, with focus on creativity, cooperation, and openness of processes and content. ArTe makes IT visible by help of art. ArTe encourages people to work in meaningful cooperative projects with the goal of producing novel forms of new media art. There is an additional emphasis on involvement of girls.ArTe has produced a web site that provides texts, pictures, and videos about new media art and open source software. ArTe has organized a set of dissemination events with the purpose of increasing awareness about information technology with focus on open source. The story of these events is documented in the project blog by text and pictures.


Golden Shield Music – Sonification of IT censorship technologies
Marco Donnarumma
Golden Shield Music (Marco Donnarumma, 2009) is a generative composition for eight audio channels that sits somewhere between net.art and sound art originally created for Zeppelin 2009 exhibition at the Barcelona Center for Contemporary Culture.
The work is inspired by the Golden Shield Project, sometimes referred to as the ‘Great Firewall of China’.According to Wikipedia “it is a censorship and surveillance project operated by the Ministry of Public Security (MPS) division of the Communist government of China. The project started in 1998 and began operations in November of 2003”.


How to build a Capitalistic Robot – Richard Spindler
Building upon the vivid discussion about capitalism during last years piksel, a concept and toolset was developed to provide some knowledge, entry points and mindsets into building a capitalistic robot.
A capitalistic robot is a machinery that acts in a capitalistic way and does so mostly autonomous. That is, a machine that earns money, or somehow interacts with money in a more or less meaningful way.


Scenic: Telepresence software for live performances and installations – Alexandre Quessy, Tristan Matthews
Scenic is a free software suite for streaming audio, video and MIDI between live events. It was created at the Society for Arts and Technology (SAT) to give artists a powerful tool for telepresence in live arts contexts and new media installations.The streaming is done over RTP with the GStreamer multimedia framework. Users can also choose low-bandwidth or high-quality codecs, depending on what is available on their system. It offers up to as many audio channels as your audio device supports.In this presentation, two of the authors will explain and demonstrate the usage of Scenic for live transmission of audio, video and MIDI over networks.See http://svn.sat.qc.ca/trac/scenic/


The White People – Federico Bonelli
Pre-produce, finance, produce, shot and edit, post produce, print on 35″ stock, promote and distribute a small budget independent film in 2010.
The White People is a short film, shot on Red Camera in one night the 19th of March 2010 in a empty building due to demolition. Records a journey were the question “what is evil” is being formulated and put in a ritual context. It aims to become the teaser for the risky trip needed to find an answer to the same question.
I ask how a digital film can be made now, with open tools. What needs to be improved to allow free-makers worldwide to think “cinema”. And till what extent the word makes sense.The short film is for all to enjoy and raw footage is for hackers to play with during the seminar… Only rule is all findings have to be shared.


Scratch – Audun Eriksen
Audun Eriksen will do a presentation of two workhops in Scratch ,a graphical
programming language for teens, held for 7th graders in Trondheim
october 2010.http://scratch.mit.edu


Naked on Pluto – Aymeric Mansoux, Dave Griffiths, Marloes de Valk
“You are 4.3 billion kilometres away from the nearest human, what would you like to do?”Naked on Pluto is a Multiplayer Text Adventure Game on Facebook. You wake up on Pluto, in a city under the rule of Elastic Versailles revision 14, a corrupted Artificial Intelligence and former entertainment colony. It used to be the Las Vegas of the Solar System, a true paradise for consumers and corporations alike. Until something snapped… What happened and how to escape?Naked on Pluto is developed during a shared residency at NIMk, BALTAN Laboraties and Piksel, between June and November 2010, by Dave Griffiths, Aymeric Mansoux and Marloes de Valk. The project is licensed Copyleft. The research and development process is documented and can be followed on http://pluto.kuri.mu and http://facebook.com/is.so.convenient. The game can be played on http://naked-on-pluto.net (teaser only a.t.m.).Naked on Pluto is also part of the international touring exhibition Funware, opening November 12 at MU Eindhoven.