Tag: Free/Libre/Open Source Software

CALL: Piksels & Lines Orchestra Residency (PLO)

OPEN CALL FOR PROPOSALS

Piksels & Lines Orchestra Residency (PLO)

The Libre Graphics Research Unit is a traveling lab where ideas for creative tools are developed.
Its diverse activities range from the practical to the theoretical via writing, research meetings, experimental prototyping, conferences and workshops. The Research Unit is an initiative of four European media-labs actively engaged in Free/Libre and Open Source Software and Free Culture. At the core of the LGRU project is a series of research commissions that allow artists and software developers to work together at the same level, imagining and building future graphic and performative tools.

In this context, Piksel is offering a collaborative research residency for one artist and one developer, to jointly explore the interoperability and expansion of functionality in self-produced and/or existing libre graphic tools, placed in a performative setting. The free/libre graphics tools can include, but are not limited to the following technologies: GIMP, Scribus, Inkscape, MyPaint, FontForge, Pure Data, Open Frameworks, Py-Cessing, Processing, The Underweb, Blender etc. (continue reading…)


Piksel10 program 21 NOV 2010

PIKSEL10 : FINISSAGE!

Piksel10 is in its final day.
Last change to get your hands dirty in a workshop environment, before listening in on three different presentations.
At 5 pm Signe Lidén and Michal Kindernay will hold a finissage concert, playing their installation Angualar Momentum at Entree.

Piksel10 is signing off with five different live art performances at Studio USF, last act UKI, a provocative collaborative performance by Shu Lea Cheang, assisted by Martin Howse.

WORKSHOPS | KNIPSU 11:00-14:00

11:00 Mouse and keyboard hack – the way for a simple and universal interface [KNIPSU]

PRESENTATIONS | STUDIO USF 14:00-17:00

14:00 Cartografia Sonora Antarctica
15:00 RDEX presentation
16:00 CHEAP, FAT & OPEN

FINISSAGE | ENTREE

17:00 FINISSAGE CONCERT: Angular Momentum

LIVE ART | STUDIO USF 21:00-01:00

21:00 HYLICS
22:00 RDEX
23:00 Degenrative Illetrism
23:30 Dystophonia
23:45 UKI

See the full festival schedule.


Tools to Fight Boredom

Tools to Fight Boredom: FLOSS and GNU/Linux for Artists Working in the Field of Generative Music and Software Art. New Article by Marloes de Valk.

This article takes a look at the impact the operating system, programming languages and software, as a whole, have on the practice of artists working in the field of generative music and software art.
Proprietary operating systems lack the openness needed to create an environment that fulfills the specific needs of artists and musicians who program and programmers who produce art and music. “Hackability”,
the possibility to take things apart, modify, adjust, and improve, is an ever more important aspect that software artists and electronic musicians seek to include in their production environment. GNU/Linux and Free/Libre/Open Source Software (FLOSS) possess this feature, and many more, providing artists with a truly creative and open environment, free of unnecessary technical limitations, predetermined interaction, lack of control over the work environment and dependence on software companies.

The article has been published in Volume 28, Issue 1, 2009 of the Contemporary Music Review journal. This issue, “Generative Music”, has been edited by Nick Collins and Andrew R. Brown. It features other articles from Karen Collins, Andrew R. Brown, Andrew Sorensen, Robert Rowe, Palle Dahlstedt, Margaret Schedel, Alison Rootberg , Paul Berg and Nick Collins.

You can purchase the journal here:
http://www.informaworld.com/smpp/title~content=g909058006~db=arts
or preview the article online on Marloes’ website:
http://no.systmz.goto10.org/tools-to-fight-boredom.html


  • 2 days ago

    Piksel
    For the first time, the Critical Engineering Working Group are opening their workshops to the online realm. It is a unique opportunity to join Danja Vasiliev and Sarah Grant this Friday and Saturday for the hands-on workshop using Hotglue. On the 10th and 11th of December Bengt Sjölén and Danja Vasiliev will work together again to lead the workshop Selfhosted. Join us sending an email to piksel21(at)piksel(dot)noWeb-pages made with HOTGLUE never look the same - each page is a new creation of its author.Hotglue by Critical Engineering Working Group / Danja Vasiliev and Sarah Grant3-4 December 2021 – 15:00-17:00 hours.piksel.no/2021/05/19/hotglueBuilding websites using Hotglue is fun – and a great, hands-on way to learn about visual design, markup language and hyper-links that power the web. But to do so, one – more so than ever – needs proficiency in the language of the web (HTML, CSS and JavaScript) in order to participate.Hotglue is a FOSS “What you see is what you get” editor for the web. At the workshop a free-to-use grass-roots service Hotglue.me will be used to allow quick hosting of webpages.HOTGLUE Content Manipulation System is a unique tool for DIY web-design and Internet samizdat. System design is based on several fundamental rules primarily aimed at preserving visual homogeneity between editing and viewing modes. This structural transparency of HOTGLUE UI permits its users to disregard any separation of Content and Design and /ultimately/ to remove Design as such from their creative practice.Danja Vasiliev and Gottfried Haider believe that modern web-users shall be given an easy yet powerful, online (in-browser) authoring tool for making exciting, personally distinct and otherwise odd web-pages. Page contents suddenly become something more then only text blocks and images; user begins to construct web-pages as multi-layered collages where textual is visual and vice versa. Web-pages made with HOTGLUE never look the same - each page is a new creation of its author. ... See MoreSee Less
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    2 days ago

    Piksel
    Did you know that you can still visit the Critical Engineering Working Group Exhibition `Decoding Black Magic; Interventions in Infrastructure´ at Kulturhuset 2, C Sunds Gate, every day 13-18h (apart from Mondays)?We will also allow private visits at other times with selected appointments. Let us know when is a good time for you to visit, and the bogeyman will be here waiting for you.Email for more detailspiksel21(@)piksel(.)no ... See MoreSee Less
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    2 days ago

    Piksel
    3-4 December 2021 – 15:00-17:00 hours.Web-pages made with HOTGLUE never look the same - each page is a new creation of its author.JOIN us at the HOTGLUE workshop by Danja Vasiliev and Sarah Grant this Friday and Saturday! We will learn to build decentralized websites using Hotglue. It is fun - and a great, hands-on way to learn about the otherwise hidden structures and exchanges that power the web. HOTGLUE developers believe that modern web-users shall be given an easy yet powerful, online (in-browser) authoring tool for making exciting, personally distinct, and otherwise odd web-pages. Page contents suddenly become something more than only text blocks and images; user begins to construct web-pages as multi-layered collages where textual is visual and vice versa. Web-pages made with HOTGLUE never look the same - each page is a new creation of its author.To attend send us an email to piksel21(at)piksel.no. The workshop will be online through a BBB video chat. We will send the information on how to connect. ... See MoreSee Less
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    3 days ago

    Piksel
    “Samizdat: I write it myself, edit it myself, censor it myself, publish it myself, distribute it myself, and spend time in prison for it myself”, Vladimir BukovskyThe term ‘samizda’ was coined as a word game by the Russian poet Nikolai Glazkov in the 1940’s. He included the note ‘samsebiaizdat’ (self-published) in the copies he types of his poems. HTML SAMIZDAT is a web creation proposal made directly from the browser, collective, open and instantly visible. Using the web as a support and canvas, it is proposed to create a joint site, a samizdat, through the appropriation of html code and multimedia objects. To do this, we will use the Hotglue tool, developed by Gottfried Haider and Danja Vasiliev, and worm.org.You only need a computer with Firefox browser installed to participate. Programming and code skills are not required.To attend send us an email to piksel21(at)piksel.no. The workshop will be online through a BBB video chat. We will send the information on how to connect. ... See MoreSee Less
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