piksel-dev

Frei0r plugins 1.2 released

Finally, after 3 years of development the new Frei0r api is released! Frei0r is now widely adopted as the standard api for simple video effects on the GNU/Linux platform. It currently includes more than 80  effects and is  used  by free  video applications  such as [PureData],  [Open  Movie  Editor],  [DVEdit], [Gephex],  [LiVES],  [FreeJ],  [MøB], [VeeJay], [MLT], [KDEnLive] and others.

Here’s the full README for this release: (continue reading…)


Toonloop 1.1 released

toonloop_background
Alexandre Quessy  has just released Toonloop version 1.1 for Debian/Ubuntu GNU/Linux! The Debian packages for Toonloop and Pygame (its dependency) can be found at http://toonloop.com/?q=download

New in Toonloop 1.1 :
* Added groups of options. One for each effect.
* Unified interface to GLSL effects.
* Added simplechroma, lumakey, leavecolor and brcosa effects.
* Background image is one taken using a special key stroke.
* Able to add or delete frames anywhere in a clip.
* Playback direction : forward, backward, back&forth.
* Display a progress bar when saving a clip.
* Shift-Q to quit, and not ESC anymore.
(continue reading…)


Report from the OpenCV workshop at BALTAN Laboratories

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Report by Yves Degoyon, workshop leader (along with Lluis Gomez i Bigorda), OpenCV workshop at BALTAN Laboratories, September 21-27, 2009 (continue reading…)


pd_opencv 0.2-rc4

after a week of intensive workshop in BALTAN  laboratories
a new version of OpenCV for PD has been released,
version 0.2-rc4 that fixes the following issues :

##########################
version 0.2-rc4 ( codename BALTANIK )

* fixed colorspace problems for mac ppc
* contours detection objects ( hu_compare and pgh_compare ) now give the posititon of matching contours.
* a folder of examples have been added, they should work with pd-extended.

##########################

you can find binaries for mac osx and linux packages on the wiki
as well as the source code ( for those who want to compile it ) here :
http://www.hangar.org/wikis/lab/doku.php?id=start:puredata_opencv

some videos of the workshop have been published here :
http://giss.tv/dmmdb/index.php?channel=pdopencv


The LiVES Video Editor and VJ Tool Turns 1.0

LiVES is a video editing and VJ tool for Linux and BSD systems and today it celebrates its version 1.0 birthday. LiVES provides realtime video performance and non-linear editing for all classes of video editors and VJs (VJ is the Video equivalent of a DJ).

The LiVES project was started in 2002 by me, the author, and I continue to manage and enhance the project. At the time I had just bought a digital camera that was capable of taking short video clips of 10 seconds or so. Although I could play these clips perfectly well in mplayer, I was unable to find any editor on Linux which was capable of editing this format. So I thought – if I can play the clips, then I should be able to save the frames and edit them. I looked at the manpage for mplayer and noted that it could output multiple image files. From this the LiVES editor was born.

The other thing that was going on at the time, which is just as important today, was the beginning of DRM, and companies were attempting to lock down video and prevent people from copying and thus being able to edit clips. So I was interested in the new, open formats which were coming along as an alternative – today most people have heard of and even used ogg/theora. LiVES was one of the very first applications to support that format. True to the spirit of open source, the LiVES code does not contain any proprietary or patented codecs, although these can be added through external libraries. (continue reading…)


LiVES 1.0.0-pre1 released !


Salsaman just released  LiVES version 1.0.0-pre1. All features and APIs are now frozen for 1.0, only bug fixes will be made from now on until after the 1.0 release. (continue reading…)


Fritzing 0.3.0

A new release of Fritzing – ‘an open-source initiative to support designers, artists, researchers and hobbyists to take the step from physical prototyping to actual product’ –  just out!  Lots of nice new features:

* Resizable and custom-shaped boards (just import one as svg) – Note: You now get a rectangle PCB by default, swap for the Arduino Shield if you need it
* Gerber export (for sending your PCB to professional production)
* Multiple parts bins (and more: shareable bins, parts import, drag’n’drop reordering)
* Big performance boost (thanks to a new release of Qt)
* New part: Relay (and did you see the web-based parts generator )
* Italian translation (thanks Gianluca!)
* Rotate boards (as long as they are empty)
* Lots of other tweaks and fixes

http://fritzing.org/download/


New Release: fluxus 0.16

“act of a flowing; a continuous moving on or passing by, as of a flowing
stream; a continuous succession of changes”

Chunky new stuff:

* New truetype font primitive, with 3D extruding and poly conversion
* Perlin and Simplex noise functions
* Tiled framedump for rendering insane resolutions
* New example games, space invaders and missile command!
* Lots of fixes and improvements, particularly in fluxa – the synth server.
* A new fluxus manual:
http://www.pawfal.org/fluxus/files/fluxus-documentation.pdf
* A new website:
http://www.pawfal.org/fluxus

It’s still best to be oldskool and build it from source:
http://www.pawfal.org/fluxus/files/fluxus-0.16rc1.tar.gz

But there are a few more packages and OSX apps available nowadays:
http://www.pawfal.org/fluxus/packages/


new release: dmmdb version 2.0

The GISS team just released  version 2.0 of the Distributed Multi-Media Database ( a.k.a. dmmdb ), which includes a modified version of cortado, this is the last development that was due for G.I.S.S. 3.0.

all is documented and available from G.I.S.S. wiki :
http://giss.tv/wiki/index.php/Distributed_Multimedia_Database_System_Phase_2

but a bit of technical details as you all love them :

(continue reading…)


LiVES 0.9.9.7 released

Salsaman just announced the release of LiVES 0.9.9.7

CHANGELOG
———
Add “livetext” effect/generator.
– see release notes for instructions

Fix MIDI device autodetection.
– a MIDI controller on /dev/midi1 should now be automatically discovered

Fix “force single monitor” bug.
– this setting was accidentally not fully implemented in the last release

Correct audio synch when encoding a selection (regression).

Small cleanups in OSC and event_list code.

Add OMC command “/clip/encode_as”.
– this is related to the batch processing tool (See below)

Created LiVES batch processing tool (/tools/batchproc).
– see release notes for more details
(continue reading…)


GISS icecast v 2.3.2-kh4-giss releases

as copy/pasted from the wiki :

http://giss.tv/wiki/index.php/G.I.S.S._Icecast,

a release of an Icecast special version for G.I.S.S. has been made this month,
some modifications might be useful to some other projects
and fixed bugs has been imported in Karl Heye’s branched icecast.

The G.I.S.S. icecast is only fit to run on a master server and needs to
be connected to a G.I.S.S. server database, so the slaves should run an
icecast >= 2.3.2-kh5 from http://www.icecast.pwp.blueyonder.co.uk/


APODIO DVD version 5.08-beta 2009 available right now!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
APODIO official new release!!!! Right now on Sourceforge!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

APODIO is a 5 years old Gnu/Linux distribution, dedicated to
multimedia tools for audio/visual creation, to run your own TV, Radio,
make your own film, animation, art installation, Live Coding and other
A/V performance… .

Download it here:

https://sourceforge.net/projects/apodio/

we are waiting for you feedback!!

there is a forum to talk about it:
https://sourceforge.net/forum/forum.php?forum_id=922187

(continue reading…)


  • 5 hours ago

    Piksel
    For the first time, the Critical Engineering Working Group are opening their workshops to the online realm. It is a unique opportunity to join Danja Vasiliev and Sarah Grant this Friday and Saturday for the hands-on workshop using Hotglue. On the 10th and 11th of December Bengt Sjölén and Danja Vasiliev will work together again to lead the workshop Selfhosted. Join us sending an email to piksel21(at)piksel(dot)noWeb-pages made with HOTGLUE never look the same - each page is a new creation of its author.Hotglue by Critical Engineering Working Group / Danja Vasiliev and Sarah Grant3-4 December 2021 – 15:00-17:00 hours.piksel.no/2021/05/19/hotglueBuilding websites using Hotglue is fun – and a great, hands-on way to learn about visual design, markup language and hyper-links that power the web. But to do so, one – more so than ever – needs proficiency in the language of the web (HTML, CSS and JavaScript) in order to participate.Hotglue is a FOSS “What you see is what you get” editor for the web. At the workshop a free-to-use grass-roots service Hotglue.me will be used to allow quick hosting of webpages.HOTGLUE Content Manipulation System is a unique tool for DIY web-design and Internet samizdat. System design is based on several fundamental rules primarily aimed at preserving visual homogeneity between editing and viewing modes. This structural transparency of HOTGLUE UI permits its users to disregard any separation of Content and Design and /ultimately/ to remove Design as such from their creative practice.Danja Vasiliev and Gottfried Haider believe that modern web-users shall be given an easy yet powerful, online (in-browser) authoring tool for making exciting, personally distinct and otherwise odd web-pages. Page contents suddenly become something more then only text blocks and images; user begins to construct web-pages as multi-layered collages where textual is visual and vice versa. Web-pages made with HOTGLUE never look the same - each page is a new creation of its author. ... See MoreSee Less
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    11 hours ago

    Piksel
    Did you know that you can still visit the Critical Engineering Working Group Exhibition `Decoding Black Magic; Interventions in Infrastructure´ at Kulturhuset 2, C Sunds Gate, every day 13-18h (apart from Mondays)?We will also allow private visits at other times with selected appointments. Let us know when is a good time for you to visit, and the bogeyman will be here waiting for you.Email for more detailspiksel21(@)piksel(.)no ... See MoreSee Less
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    11 hours ago

    Piksel
    3-4 December 2021 – 15:00-17:00 hours.Web-pages made with HOTGLUE never look the same - each page is a new creation of its author.JOIN us at the HOTGLUE workshop by Danja Vasiliev and Sarah Grant this Friday and Saturday! We will learn to build decentralized websites using Hotglue. It is fun - and a great, hands-on way to learn about the otherwise hidden structures and exchanges that power the web. HOTGLUE developers believe that modern web-users shall be given an easy yet powerful, online (in-browser) authoring tool for making exciting, personally distinct, and otherwise odd web-pages. Page contents suddenly become something more than only text blocks and images; user begins to construct web-pages as multi-layered collages where textual is visual and vice versa. Web-pages made with HOTGLUE never look the same - each page is a new creation of its author.To attend send us an email to piksel21(at)piksel.no. The workshop will be online through a BBB video chat. We will send the information on how to connect. ... See MoreSee Less
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    1 day ago

    Piksel
    “Samizdat: I write it myself, edit it myself, censor it myself, publish it myself, distribute it myself, and spend time in prison for it myself”, Vladimir BukovskyThe term ‘samizda’ was coined as a word game by the Russian poet Nikolai Glazkov in the 1940’s. He included the note ‘samsebiaizdat’ (self-published) in the copies he types of his poems. HTML SAMIZDAT is a web creation proposal made directly from the browser, collective, open and instantly visible. Using the web as a support and canvas, it is proposed to create a joint site, a samizdat, through the appropriation of html code and multimedia objects. To do this, we will use the Hotglue tool, developed by Gottfried Haider and Danja Vasiliev, and worm.org.You only need a computer with Firefox browser installed to participate. Programming and code skills are not required.To attend send us an email to piksel21(at)piksel.no. The workshop will be online through a BBB video chat. We will send the information on how to connect. ... See MoreSee Less
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