Author Archive



2007 was the year to explore Streaming technologies: GISS, Global Independent Streaming Support, T.S.S, Theora Streaming Studio, and BeTV. Is also the year David Cuartelles was presenting Arduino and thinking about how to make the project sustainable.

German biochemist Otto Roessler’s incredible lecture, around Chaos was as simple as complex, touching and abstract, theoretic and psychedelic. Tatiana Bazzichelli was conducting the seminar Code whilst Aymeric Mansoux was presenting The FLOSS+Art book.






* Kentaro Fukuchi (JP)

* Mr. Goil (DE)

* Carlo Prelz (IT/NL)

* Rob Munro (UK)

* Jo frgmnt Grys (DE)

* Seamus O’Donnell (IR)

* Christian Thater (DE)

* Martin Kaltenbrunner (ES)

* Ross Bencina (AU)

* Marcos Yarza (ES)

* Carlos Lopez (ES)

* Robert Atwood (UK)

* Daniel Turing (DE)

* Richard Spindler (AT)

* Milos Rankovic (UK/NO)

* David Cuartielles (ES/SE)

* Anne-Marie Skriver Hansen (DK)

XXXXX Seminar

* Jessica Rylan (US)

* Roman Kirschner (AT/DE)

* Otto Roessler (AT/DE)

* Tatiana Bazzichelli (IT/NL)

* Jonathan Kemp (UK)

* Martin Howse (UK/DE)

* Olaf Val (DE)

* Yunchul Kim (KR/DE)

* Nancy Mauro-Flude (NL)

* Eva Verhoeven (UK/DE)

* Margarete Jahrmann (AT)

* Duncan Shingleton (UK)

* Gordan Savicic (AT)

* Paolo Cirio (IT)

* Stewart Home (UK)

Live Events

* Lasse Marhaug (NO)

* VuNhatTan (VN)

* Georg Holzmann (AT)

* Jan Carleklev (SE)

* Yves Degoyon (FR/ES)

* Alejandra Perez Nunez (CL/NL)

* Malte Steiner (DE)

* Zosen (AR/ES)

* Federico Bonelli (IT/NL)

* August Black (US)


* Aymeric Mansoux (FR)

* Marloes de valk (NL)

* Tom Schouten (BE)

* Claude Heiland-Allen (UK)


* Tim Vets (BE)

* Erki De Vries (BE)

* Ralph Kistler (DE/ES)

* Olle Corneer (SE)

* Martin Lubcke (SE)

* Gregory Shakar (US)

* Paul Magee (UK)

* Daniel Palacios Jimenez (BR/ES)

* Emanuel Andel (AT)

* Dominique Leroy (FR)

* Julien Ottavi (APO33) (FR)

* Christian Guetzer (AT)

* Andrew Bucksbarg (US)

* Jean-Pierre Gauthier (CA)


* Gijs Gieskes (NL)

* Audun Eriksen (NO)

* Arnfinn Killingtveit (NO)

* Mikmo (DK)

* Pete Edwards (US)

* Loud Objects (US)

* Yes Robot (ES)

Streaming crew

* lluis gomez (ES)

* valentina messri (ES)

* pedro soler (ES)

* antonia folguera (ES)

* tatiana de la O (AR/NL)


* Eleonora Oreggia (IT/NL)

#PikselXX #Piksel #pikselXXAIAIAI #PikselBergen #floss #ElectronicArts #pikselparticipants #piksel20years #friteknologi #electroniskkunst #piksel2007

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In 2006 Eleonora Oreggia wrote about the Piksel 06 edition: The collaboration of an artist and a programmer, Gisle Frøysland and Carlo Prelz , to prepare a video processing real-time software named Møb became an annual appointment by the unique and marked characteristics. The liberty and sharing of the knowledge are the heart of the festival. It lasts almost a week and attracts people all over Europe, Japan , Canada , Brazil and many others. Days of sharing, there are breakfasts, workshops, dinner and performances during the night.

The Piksel is actually a community, whose primary organs are the mailing lists, indexed on line and free access. It is not a closed community. The discussion are public and considered public utility.

Piksel is a bridge between hack-meetings and artistic festivals.

They so give birth to Livido, a framework to share video effects, Frei0r , similar but optimized for the real-time elaboration, and Videojack , a program to exchange video between different applications. Only Frei0r made success. Videojack and Livido are still in phase of development. The chaotic and anarchic nature of the free software made everything difficult. The free software is a multiform trend, it is not easy to understand and explain in a few words. It could be talked by the politic, technical, ethic or economic but even didactic side.


# Frei0r


#VJ tools


Kentaro Fukuchi (JP)

Gabriel Finch aka Salsaman (UK)

Niels Elburg (NL)

Carlo Prelz (IT/NL)

Martin Bayer (DE)

Georg Seidel (DE)

Scott Draves (US)

Jörg Piringer (AU)

Dave Griffiths (UK)

Luka Frelih (SL)

Øyvind Kolås aka Pippin (NO)

Richard Spindler (AU)

Adam Hyde (AUS/NL)

Mathieu Bouchard (CA)

Enrike Hurtado Mendieta (ES)


Lasse Marhaug (NO)

Daniel Skoglund (SE)

Gisle Frøysland (NO)

Gullibloon (AU/DE)

David Cuartielles (SE/ES)

Koray Tahiroglu (TR)

Enrique Tomas (ES)

Johannes Kreidler (DE)

Rob Munro (UK)

Yves Degoyon (FR/ES)

Alejandra Perez Nunez (CL/NL)

Fokke de Jong (NL)

Audun Eriksen (NO)

Fabianne Balvedi (BR)

Paris Treantafeles (US)

Nanofamas (HK)


WhiteHouse (UK)

*GOTO 10

Aymeric Mansoux (FR/UK)

Marloes de valk (NL/UK)

Chun Lee (TW/UK)

Tom Schouten (BE)

Thomas Vriet (FR)

Antonios Galanopoulos (GR/UK)

Jan-Kees van Kampen (NL)

Ben Bogart (CA)


Wilfried Hou Je Bek (NL)

Bruno Marchal (BE)

Otto Roessler (AU/DE)

Eva Verhoeven (NL)

Martin Howse (UK)

Jonathan Kemp (UK)

Tom Schouten (BE)

Aymeric Mansoux (FR/UK)

Marloes de valk (NL/UK)

Valentina Vuksic (DE)


Association of experimental electronics (FI)

Christian Faubel (DE)

Malte Steiner (DE)

Emanuel Andel (AU)

Christian Güetzer (AU)

Gebhard Sengmüller (AU)

Federico Bonelli (IT/NL)

Tez (IT/NL)

Eleonora Oreggia (IT/NL)

Silvano “kysucix” Galliani (IT)

APO33 collective (FR)

Alexandre Castonguay (CA)

Stephanie Brodeur (CA)

Darsha Hewitt (CA)

Ben Dembroski (UK)

Gabriel Menotti (BR)

Valentina Vuksic (DE)

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Festival for Free/Libre and Open Source Audiovisual Software and Art.

This year the Piksel 05 catalog published for the first time The Libre Culture Manifesto by David M. Berry and Giles Moss. Isabelle Arvers joins efforts with Gisle Frøysland to build up the program NO FUN, as part of the collaboration with Pixelache in Helsinki and Mal au Pixel in Paris, about games made by artists as opposition to consumerism and spam on information society. The festival is divided into parts for the first time: Kickstart, No fun exhibition, Installations, Game OVER performances, SOFTWARE, technologies, and Collectives. The catalog made by Marieke is something to read again.

Discussion and debates on how things should be done in real-time video plugin development keep high. As Herman Robak wrote in his article in LINUX magazine 5/2005:

“An important development project under Piksel’s auspices is the video framework LiViDO. It aims to become a standard plugin architecture for video. The developers of LiViDO had daily meetings during Piksel05. The discussion about how things should be done was heated. When they finished, there was great relief that they had managed to agree.”
LOL / Sustainable Source
Jaromil (NL/IT
Federico Bonelli (NL/IT)
Janet Casey (US)
Eleonora Oreggia (NL/IT)
Kysucix (IT)
MrGoil (DE)

veejay crew
Matthijs van Henten (NL)
Niels Elburg (NL) –
Pablo Martin (ES)
Tatiana de la O.(ES/AR)
Elena Martinez (ES)
Pablo Soto (ES)

David Turner (US)

Kentaro Fukuchi (JP)
Carlo Prelz (NL/IT)
Andraz Tori (SL)
Bostjan Spetic (SL)
Ben Bogart (CA)
Mathieu Bouchard (CA)
Daniel Fischer (DE)
Yves Degoyon (FR/ES)
Sergio Moreno a.k.a. chaser (ES)
David Galligani (ES/IT)
Ramiro Cosentino (AT/AR)
Salsaman (UK)
Georg Holzmann (AT)
David Hately (UK)
Suzi Webster (CA)
Jordan Benwick (CA)
Marloes (NL)
Piksel05 exhibition
Robert Praxmarer (AT)
Florian Berger (AT)
Tim Boykett (AT/AU)
Malte Steiner (DE)
Achim wollscheid (DE)
Alejo Duque (CH/CO)
Lorenz Schori (CH)
Piksel05 performance
Chun Lee (UK/TW)
Aymeric Mansoux (NL/FR)
Erich Berger (NO/AT)
Bjørnar Habbestad (NO)
Jeff Carey (US)
Billy Roisz (AT)
Dieter Kovacic (AT)
Cyrille Henry (FR)
Nicolas Montgermont (FR)
Martin Howse (ES/UK)
Jonathan Kemp (UK)

DRONE collective
Mathieu Guindon (CA)
Julien Keable (CA)
Jean-Sebastien Senecal (CA)
Samuel St-Aubin (CA)
Jonathan Villeneuve (CA)

GePhex crew
Martin Bayer (DE)

Fokke de Jong (NL)
Lodewijk Loos (NL)

SolarDuo Project
Koray Tahiroglu (TR/FI)
Joni Lyytikainen (FI)

PikselXX #Piksel #pikselXXAIAIAI #PikselBergen #floss #ElectronicArts #pikselparticipants #piksel20years #friteknologi #electroniskkunst #piksel2005

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With representatives of more than 13 nationalities, heated discussions in German, Spanish, Dutch, English and Norwegian took part in the week long code-fest that was piksel04. The size of this unique event, which now functions as an essential get-to-gether and brain-storming session for artists and developers involved in free software on all platforms, is good testimony to the popularity of such approaches for audio, and primarily video work. Subtitled FLOSS (Free Libre and Open Source Software) in motion, piksel04 has most definitely snowballed from last year’s more modest gathering which was more about a close grouping of a small number of video developers pursuing a common set of concerns around interoperability.

In short, piksel04 was more about mutual inspiration amongst developer-coders, rather than a structured public event. Aside from the hefty schedule of presentations, most artists and developers were happy to show both work and coded underpinnings as larger groups of intrigued parties would group around their busy laptops, peering eagerly over onlookers’ shoulders.

#LiViDO (Linux Video Dynamic Objects) plugin framework

#streaming solutions, with Ogg Theora very much in favour,

#open source artistic apps, from the venerable Pd (Pure Data), PDP (Pure Data Packet) and Super-Collider to GePhex and the extrava-gantly named Gullibloon.

#GEM#LiVEs NLE (Non Linear Editing) #VJ tools

**Extract from the article written by Martin Howse for Linux Magazine England in 2004.

Martin Howse (UK) – ap02, Jonathan Kemp (UK)- ap02 crew, Niels Elburg (Netherlands)- VeeJay, Dursun Kocha (Netherlands) VeeJay crew, Matthijs van Henten (Netherlands) VeeJay crew, Tom Schouten (Belgia) PDP for PureData, Yves Degoyon (France) PiDiP for PureData, Carlo Prelz (Netherlands/Italy) MøB, James Tittle II (USA) GEM developer, Erich Berger (Austria/Norway), Gisle Frøysland ( Norway) MøB, Kentaro Fukuchi (Japan)EffecTV, Jaromil (NL/Italy) – FreeJ, HasciiCam and DyneBolic, Silvano “kysucix” Galliani (Italy) – crew, Eleonora Oreggia (Italy) – crew, Gabriel Finch (Salsaman) (NL/UK) LiVES. , Rama (Argentina/Spain), Tatiana de la o (Argentina/Spain) , Anders G., Lluis Gomez i Bigorda (Catalonia) Skeezo crew, Per Platou (Norway) , Thomas Sivertsen (Norway) -, Sara Kolster (Netherlands) , Derek Holzer (NL/USA) , Julian Oliver (Spain), Steven Pickles (pix) (AU/GER), Adam Overton (USA), August Black (USA), Tom Tlalim (NL/IL) TangieR CluJ duo, Amos Elmaliah (NL/IL) TangieR CluJ duo, Federico Bonelli (NL/IT) SUb multimedia, Maurizio Martinucci(Tez) (NL/IT) SUb multimedia, Antti Silvast (Finland), Marta Peirano (SP), BEK crew, Gisle Frøysland, Roar Sletteland, Thorolf Thuestad, Alf Waage, Per Platou, Grethe Melby, Marieke verbiesen, , PixelAche crew:, Juha Huuskonen, Jenni Valorinta, Teemu Kivikangas (Finland) , slimboyfatboyslim (Sweden/China) , Daniel Fischer (Germany) , Georg Seidel (Germany) GePhex developer, Martin Bayer (Germany) GePhex developer, Philipp Promesberger (Germany) GePhex developer, Oswald Berthold (Austria) GulliBloon project, Andreas Pieper (Austria) GulliBloon project, Wernfried Lackner (Austria) GulliBloon project, Jun Iio (Japan) MAlib.

#PikselXX #Piksel #pikselXXAIAIAI #PikselBergen #floss #ElectronicArts #pikselparticipants #piksel20years #friteknologi #elektroniskkunst #piksel2004

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2003 – PIKSELXX – ARCHIVE – p1k53l

2003 – PIKSELXX – ARCHIVE – p1k53l –

When we look back to the archive we get nostalgic! See who was in Bergen at the first PIKSEL gathering in 2003. You may know most of the faces. Feel free to tag yourself!

Kentaro Fukuchi (Japan) – EffecTV

Jaromil Loyola (Austria/Italy) – FreeJ, HasciiCam and DyneBolic.

Martin Howse (U.K.)- ap02

Niels Elburg (Netherlands)- VeeJay

Gisle Frøysland ( Norway) -founder and maintainer of MøB –

Carlo Prelz (Netherlands/Italy) – MøB

Salsa Man Gabriel Finch (Salsaman) (Netherlands/UK) – LiVES. –

Yves Degoyon (France) – PiDiP for PureData

Lluis Gomez, Sara Rivera, Jordi Torrents (Catalonia)-Skeezo crew

Per Platou (Norway) –

Pedro Soler (Spain)

Simon de Bakker(Netherlands) – V2lab in Rotterdam,

Thomas Sivertsen (Norway)

Dursun Kocha (Netherlands) – VeeJay crew. .

Matthijs van Henten (Netherlands) -VeeJay crew. .

Tom Schouten (Belgia) – PDP for PureData.

Erich Berger (Austria/Norway) –

Peter Votava (Austria) –

Artem Baguinski (Russia/Netherlands) – V2lab in Rotterdam.

Antoine van de Ven (Netherlands) – V2lab in Rotterdam,

Amy Alexander (VJ UberGeek) (USA)

Rama (Argentina/Spain) –

Anders van Goghstadt

Lupo and Halutune.

Ellen Røed (Norway) – BEK

Trond Lossius (Norway) – BEK

Peter Pajchel (Norway/Polen) – re:actor crew

Christian Boen (Norway)

Rune Lossius (Norway)

Ole Kristensen (Denmark)
#PikselXX #Piksel #pikselXXAIAIAI #PikselBergen #floss #ElectronicArts #pikselparticipants #piksel20years #friteknologi #elektroniskkunst #piksel2003

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EXHIBITIONS -17th-27th Nov

Coping Strategies, curated by Sarah Grant, Critical Engineering Working Group.

@KIB, Kunstskole i Bergen

Coping Strategies is a new program produced by Piksel, curated by Sarah Grant, Critical Engineering Working Group.

Sarah Grant in her curatorial statement, affirms that by now we begin to understand the extent to which our personal and professional interactions are mediated by the digital, from user interfaces to data harvesting networks of surveillance. As digital captives, we have little agency over our membership and the extent of our participation within these obfuscated systems.

How can we put some space between ourselves and these dominant structures? How can we push back and reclaim agency over the narrative that is written about ourselves and our communities by these intrusive technologies? How do we mitigate digital crisis?

Coping Strategies is a program of works, including presentations, workshops, and performances, that demonstrate artist-led approaches to recasting our role in the asymmetrical relationship between ourselves and the dominant providers of information technology.

By demonstrating concrete actions that we as individuals and as communities can take in response to these domineering information systems, Coping Strategies hopes to provoke excitement and reassurance that we don’t have to passively accept the default settings of our digital lives.

EXHIBITION Nov 17th -27th
Futura Tropica by Juan Pablo García Sossa
What do you want me to say? by Lauren McCarthy

TALKS Nov 18th
VFRAME by Adam Harvey
Futura Trōpica by Juan Pablo García Sossa
Coding : Braiding : Transmissions by Isaac Kariuki

Tango for us Two/Too by Joana Chicau

WORKSHOPS Nov 18th -19th
Open Wave-Receiver by Shortwave Collective
Messaging with lights in a not internet era! by Sarah Grant

Skogen, by Hillevi Munthe (NO) og Elisabeth Schimana (AT)

@Studio 2017 Nov 17th -27th

The forest is a collaborative project between Hillevi Munthe (NO) and Elisabeth Schimana (AT)

“The forest” is a spatial textile installation with incorporated electronics and metal wires with shape memory, so-called shape memory alloy (SMA) or muscle wire. The muscle wire creates programmed movement in the fabric.

In the gallery space, tubes of textile hang from ceiling to floor at regular intervals. They fill the room, but it is still possible to walk between them. The tubes are made of light, transparent silk partially felted with raw wool. The felted surfaces are knotty, bubbly and rough. At irregular intervals, the textile lifts up from the floor and stays there before slowly descending back towards the floor. Some are lifted a meter up, others two or more. The tubes are pulled together at the floor or ceiling, some in the middle. The promise happens quickly, suddenly, while the denial is slow. It is as if the installation breathes and lives. As the audience moves through the installation, they wear headphones with a field recording from the forest at Druskininkai outside Vilnius recorded with specially built microphones.

Hillevi Munthe (NO) has worked with electronic textiles since 2009 on her practical research project on e-textile materials and techniques carried out in collaboration with the Bergen Academy of the Arts titled Soft Technology. “The forest” is a continuation of this work.

E-textiles have become increasingly well known in recent decades and describe both the incorporation of traditional electronics into textile materials and the construction of textile components and electronic circuits. With textile material with current-carrying properties, you can knit sensors, embroider wires or sew entire circuits. E-textile is part of an open source and DIY tradition within electronic art and at the same time in a textile art tradition where knowledge of techniques for the construction of flexible surfaces is crucial for how the circuits are built. An embroidered or sewn circle can be shaped, expanded and stretched to the desired expression, and thus becomes a meaning-bearing unit in itself.

PIKSELXX, AI AI AI Main Exhibition

Pillow Talk, Miller Puckette, Kerry Hagan (US)
VastWaste: Data-Driven Projection Art and VR Installation, Ozge SAMANCI (US)
Vis.[un]necessary force_1, Luz María Sánchez (MX)
BITS AND BYTES, Marko Timlin (FI/DE)
The Linguistic Errantry, Tansy Xiao (US)
Rewriting History: I keep forgetting faces, Malte Steiner (DE)
Going Viral, Derek Curry, Jennifer Gradecki (US)

@Strandgaten 205
memoryMechanics memoryMechanics, mads hobye, Lise Aagaard Knudsen and Karen Eide Bøen (DM/NO)

@ Marken 13 A
We are FM, August Black (US)

@Marken 13 B
Process Pages, Nick Montfort (US)

@Piksel Cyber Salon

Web deformation, Max Alyokhin (RU)
Compost listen center, August Black (US)
Precipitating Dread [PPT-Dread], Dominic Aidan Vetter [artist name: leclerq] (FR)
Boogaloo Bias Derek Curry, Jennifer Gradecki (US)
Minus, Ben Grosser (US)
The primacy of constructive methods over subjective imagination, Przemyslaw Sanecki (PL)
Fake or far away, Becky Brown (US)
Local time, Julian Scordato (IT)
Rewriting History: I keep forgetting faces, Malte Steiner (DE)
The Care and Feeding of Your AI, Joshua Westerman
Compost listen center August Black (US)
Going Viral, Derek Curry, Jennifer Gradecki (US)
Futurabilities, Azahara Cerezo (SP)
Drought, Claude Heiland-Allen (UK)
Uploaded to the Cloud, Kate Hollenbach (US)
Power&Bytes, Jerry Galle (BE)


To celebrate the 20 years we plan to do the “PIKSEL XX. 20 years of Libre Electronic Art. Celebrating Art and Free/Libre technologies” seminar focusing on the Free/Libre and Open Source movement as a strategy for regaining artistic control of the technology, but also a means to bring attention to the close connections between art, politics, technology, and economy.

The Piksel 20th edition wants to be a celebration of the main Piksel theme: Electronic art and Free/Libre technologies.

Piksel topics have been revolving around artistic practices related to open source bio kitchen art, politics and surveillance in information technologies, visual/sound instruments made by electronics, using Free/Libre software and hardware (FLOSS), and open networks for 20 years!

The anniversary program will develop these topics through a seminar. We have invited some of the artists that have share these topics with us through the 20 years of history of Piksel.

Per Platou (NO)
Grethe Melby (NO)
Dusan Barok (ES)
John Bowers (UK)
Marc Duseiller (SW)
Malte Steiner (DE)
APO33 – Julien Ottavi & Jenny Pickett (FR)
Asimtria / Marco Valdivia (PE)
Paola Torres Núñes del Prado (PE/SE)


Introductory workshop for patching for sensors in pure data, Kris Kuldkepp (DE)
Open Wave-Receiver, Shortwave Collective (UK/FR)
Intro to PdParty, Dan Wilcox (US/DE)

Prototyping DIY smart robots with Arduino and Machine Learning, Ivan Iovine (DE)
Neural Networks in Pure Data, Alexandros Drymonitis (GR)
Building web apps with free software, the composting audio app, August Black (US)


Pillow Talk, Miller Puckette, Kerry Hagan (US)
Digital Culture & Cyborg Bodies, Idun Isdrake (SE)
Taper, An Online Magazine for Tiny Computational Poems, Nick Montfort (US)
ShadowPlay, Dan Wilcox (US/DE)
Creative PCB Design for Manufacturing using SVG2Shenzhen, Budi Prakosa (ID)
Haptic Box and its entangled flows, Dave Riedstra (CA)
Ritmo 2021: a code generated experimental/animation short film, Luis Fernando Medina Cardona (CO)
Journey to the Planet of nuclear Chewing Gum, Vera Sebert (DE)
I make music and videos with statistics software, MusikeR

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Piksel KidZ Lab Workshop: Messaging with lights in a not internet era!

Messaging with lights in a not internet era!

Saturday November 19th 10:00 to 13:00
Duration: 3 hours.
Age: 8-18 years old.
Marken 37 i Bergen sentrum, Bergen City

Gratis verksted for barn/unge i alderen 8-18 år for påmelding: piksel22(at)piksel(dot)no

Piksel KidZ Lab is supported by Bergen Kommune and Vestland Fylkeskommune and Fana Sparebank.

What would happen if we no longer had the internet or mobile phones? How would we send messages to each other? Drawing inspiration from insects and ancient forms of signalling using light, we will learn in this workshop how to create our own blinking firefly lanterns for wirelessly transmitting messages.

Sarah Grant (US)

Sarah Grant is an American artist and professor of new media based in Berlin at the Weise7 studio. Her teaching and art practice engages with the electromagnetic spectrum and computer networks as artistic material, social habitat, and political landscape. She holds a Bachelors of Arts in Fine Art from UC Davis and a Masters in Media Arts from New York University’s Interactive Telecommunications Program. Since 2015, she has organized the Radical Networks conference in New York and Berlin, a community event and arts festival for critical investigations and creative experiments in telecommunications.

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Piksel KidZ Lab workshop: Creating Audio and Visual effects with Code – LIVE Coding!

Creating Audio and Visual effects with Code – LIVE Coding!

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Piksel KidZ Lab workshop: Creating Audio and Visual effects with Code – LIVE Coding!

Tuesday 25th – Friday 28th October 2022: 15-18h

Duration: 3 hours, the workshop repeats every day.
Age: 10-18 years old.
Venue: Studio 207, Strandgaten 207, Bergen
Gratis verksted for barn/unge i alderen 10-18 år for påmelding: piksel22(at)piksel(dot)no

Piksel KidZ Lab is supported by Bergen Kommune and Vestland Fylkeskommune.

The internet is full of ‘open-source’ free software that we can use to create exciting sound and visuals. This workshop for children aged 10ish will introduce Live coding to the kids. Live coding is an audio visual performance practice that revolves around the creation and modification of code and algorithms in real-time.

Antonio Roberts will introduce the group to the Estuary live coding platform, with the aim of writing computer programs “on the fly”. The fast feedback loops and improvisatory spirit of live coding can result in complex and encouraging sound and visual effects. Throughout the 3 hours workshop the kids will experiment programming with very simple code sounds and visuals. The workshop intends to de-mystify technology and reveal its design decisions, limitations, and creative potential. Kids will produce a final performance all together at the end of the workshop.

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Antonio Roberts (UK)

His work has been featured at galleries and festivals including in Arles, France (2012), Glitch Moment/ums at Furtherfield Gallery, London (2013), Loud Tate: Code at Tate Britain (2014), glitChicago at the Ukrainian Institute of Modern Art in Chicago, US (2014), Permission Taken at Birmingham Open Media and University of Birmingham (2015-2016), Common Property at Jerwood Arts, London (2016), Ways of Something at Whitney Museum of American Art, New York (2017), Green Man Festival, Wales (2017), Barbican, London (2018), and Copy / Paste at the Victoria and Albert Museum (2019).

He has curated exhibitions and projects including GLI.TC/H Birmingham (2011), the Birmingham editions of Bring Your Own Beamer (2012, 2013), µChip 3 (2015), Stealth (2015), No Copyright Infringement Intended (2017). He is part of a-n’s Artist Council, is an Artist Advisor for Jerwood Arts and from 2014 – 2019 he was Curator at Vivid Projects where he produced the Black Hole Club artist development programme.






Piksel KidZ Lab is supported by Bergen Kommune and Vestland Fylkeskommune.

Gratis verksted for barn/unge i alderen 10-18 år for påmelding: piksel22(at)piksel(dot)no

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CFP PikselXX. Piksel 20 years Anniversary

CFP PikselXX. Piksel 20 years Anniversary

PikselXX is scheduled for November 17 – 20. 2022

Piksel 20 years Anniversary

We are glad to announce the call for projects for the 20 years Piksel edition!

To celebrate the anniversary we open a new track for texts, if you are a previous Piksel participant and want to share with us your experience, this section is yours. Selected articles from the open call together with some curated texts from Piksel artists and colleagues will be included in the Piksel 20 years book.

Piksel will go hybrid again. Screen-based artworks and PikselSavers are primarily intended for the Piksel XX Cyber Salon. Ideas for collaborative online/physical activities are welcome. This year we want to be back to physicality, we encourage you to present art installations that can be built in Bergen to minimize the international transport, according to the green strategy.

Please feel free to submit your projects to any one of the open tracks: Presentations, workshops, concerts, installations, and the texts call.

Deadline is 31st of July.

Please use the online submit form at:

Piksel22 is supported by the Municipality of Bergen, Arts Council Norway, Vestland fylkeskommune and others.

more info:

**Piksel is an international festival for electronic art and technological freedom. Part workshop, part festival, it is organised in Bergen, Norway, and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of art and free technologies.**


For the exhibition and other parts of the program we currently seek

projects in the following categories:

1. Installations

Projects to be included in the exhibitions. The works must be realized by the use of free and open source technologies.

2. Audiovisual performance

Live art realized by the use of free software and/or open/DIY hardware. We encourage audio-visual projects, online “orchestra” collaborations with local actors,…

3. Presentations

Innovative DIY/open hardware and audiovisual software tools or software art released under a free/open license. (Also includes presentations of artistic projects realized using free/open technologies.)

4. Workshops

Hands on workshops utilizing free software and/or open/DIY hardware for artistic use. Workshops can be on a virtual basis too.

5. PikselSavers

Video and software art based on the screensaver format – short audiovisual (non)narratives made for endless looping. Possible thematic fields includes but are not limited to: sustainable resource allocation, renewable technologies, energy harvesting, fair trade hardware, free content, open access, open data, DIY economy, shared development. The works must be realized by the use of free/open source technologies.

6. Texts

Anecdotes and reflections from the 20 years history of Piksel for the anniversary book. We are specially interested in hearing about collaborations and projects that was initiated as a result of artists meeting at the festival.

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Piksel21 – WORKSHOPS

Piksel21 – WORKSHOPS

The 19th annual Piksel Festival for Electronic Art and Free Technologies

– Wokshops.
– November 18th-21st, Bergen (NO)
Workshops Programme:

All workshops are free to attend.
To sign up send an email to: piksel21(at)piksel(dot)no

A Butterfly in an Analog Computer – Wolfgang Spahn
Generating chaotic signals, noise and sound with an analogue computer and Chua circuit, learning the basic functions of an analogue computer along the way.  

Audiovisual creation in Pure Data/GEM using [ARRAST_VJ] – Bruno Rohde
This workshop introduces the basic and creative uses of **[ARRAST_VJ]**, a free software for audiovisual creation that enables real time manipulation of videoclips (with sound), images and cameras, and also the creation of interactive compositions, which may be stored, reproduced and exported. 

Mellite – an environment for creating experimental computer-based music and sound art – Hanns Holger Rutz
__Mellite__ is an open source application that aims to be an environment both for the composition and creation as well as for the performance and exhibition of computer based music and sound art.  In general, participants should have some basic experience with a programming language, knowing how sound synthesis works in SuperCollider is advantageous but not mandatory.

Jeu Videa – Natacha Roussel/Amelie Dumont
Exploring collectively, feministand intersectional possibilities of vide-a game by learning Godot Engine software.  Since the episode of “Gamergate” a few years ago, and partly thanks to the work of feminist academics such as: Anita Sarkeesian (feminist frequency), among others, we now have a better understanding of gender relations in video games. So far there is still very few attempts to develop a video game format that captures feminist and collaborative principles, by transforming the modalities of video games.

Ephemer(e)ality Capture: Glitching Photogrammetry – Tom Milnes
Ephemer(e)ality Capture is a practice-based workshop in which participants hack, disturb and glitched the parameters of photogrammetry. Participants use free or open-source 3D scanning apps and software (which they can access online) to scan reflective, invisible, specular, refractive, or ‘ephemeral’ objects and materials to create images that actively confuse the imaging algorithm. 

Simple WebXR with AR.js and Model-Viewer – tacacocodin 
Covering the basic and recommended settings for having simple AR web applications. 

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Piksel is looking for volunteers!

Piksel is looking for volunteers!

If you are interested on how an online TV works, on setting up exhibitions, on doing online broadcasting, and want to help at the venues, at the concerts, handling the camera and mediating with the online artists, to be integrated in a communication team working in social media, we want you 🙂

You will be integrated in the Piksel team, understand the backend of an online tv, proving your camera skills in a real situation and meet new media artists and developers. All at once, catching in a glance the technological challenges of our times.

Piksel is an international festival for electronic art and technological freedom and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of free technologies.

This year the festival (18th-21st Nov) is going HYBRID again, with many activities, online and offline. Three exhibitions, three concerts nights at Østre and online, workshops and presentations, street projections and an internet TV channel broadcasting 12 hours a day!

You will receive a festival pass with full access to all our events, a festival t-shirt and poster, a work certificate and an experience for life.

Please send us a PM or email us to piksel21(at)piksel(dot)no.

“Icons made by Pixel perfect from

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WORKSHOP You and I, You and Me by Mindaugas Gapsevicius (LT) and Maria Safronova Wahlström (SE)

You and I, You and Me

Number of Participants: 15
Place: Bergen Dance Center, Georgernes Verft 12, 5011 Bergen
Time: Thursday 18th of November from 12-14h
Duration: 2 hours

This workshop is part of the Performing Arts Workshop program, electronics and free/libre technologies applied to the performing arts. It is a Piksel initiative in collaboration with Bergen Dansesenter – resource centre for dance in Vestland.

To register please send an email to: with your name and the name of the workshop you want to attend.

You and I, You and Me
by Mindaugas Gapsevicius (LT) and Maria Safronova Wahlström (SE)

Imagine the future. Humans, computing machines, and various types of hybrids share the space they live in. Senses are altered, some are inextricably linked to computing devices. Electricity is used to control the space and beings living in it. Humans take responsibility to reshape social ties to avoid being controlled by corporations and machines.

The project You and I, You and Me explores the impact of the environment through electricity. How far could electricity help in understanding the other? Is there a possibility to alter human senses by electric impulses? During the participatory event, the audience is invited to experience the environment, including other humans, by wearing jewellery, shoes, and headwear.

The project production was supported by the Lithuanian Council for Culture, and the Nordic Council of Ministers

The workshop will guide through the different wearables objects: jewellery, headwear and shoes which leads to different public interactions:

Collection of wearables

The collection of jewelry questions the impact of differently charged ions on humans. By definition, an ion is an electrically charged particle produced by either removing or adding electrons from or to a neutral atom being in every solid, liquid, gas, and plasma. These differently charged subatomic particles, while interacting, generate electric current. Consequently, humans also generate electric current. What are the abilities of humans to generate electric current and, while using it, experience the environment?

The jewelry pieces hold within it a small LED powered by the human body. Being very sensitive, the flashing of the LED depends on humidity, temperature, contact to the body, and other parameters that affect the components used for the circuit.

The project was inspired by research on brain-to-brain interfaces, including the study “A Brain-to-Brain Interface for Real-Time Sharing of Sensorimotor Information” by Miguel Pais-Vieira et al. Following the research, the collection of wearables questions the boundaries of empathy. Aesthetically, the project refers to traditional headwear and the role of headwear in signalling human identity to others.

The headwear uses medical strategies based on brain cell communication: the electrical impulses are detected while using electroencephalography (EEG), and brain stimulation is triggered by passing DC current through electrodes (tDCS), a non-invasive method to treat depressive disorder, increase empathic abilities, or decrease antisocial behaviour in violent offenders.

The collection of shoes uses excess human heat, which is turned into electricity to generate sound. At the same time, shoes refer to daily clothing, something humans wear to protect themselves from unexpected environmental obstacles, including other organisms that are not necessarily always friendly to humans as well as cold. While being affected by the ambient temperature, light, and movement, the shoes suggest rethinking human’s relationship with nature.

Furthermore, the collection critiques the hype surrounding renewable energy, which often pollutes the environment no less than the energy obtained from burning gas or coal. Could excess human heat be considered renewable energy?

About Mindaugas Gapševičius

Mindaugas Gapševičius (born 1974) lives and works in Berlin, Weimar and Vilnius. His workquestions machine creativity without presuming that the human being is the sole creative force. He has completed MA studies at the Vilnius Academy of Arts in 1999 and received a Master of Philosophy degree from the Goldsmiths University of London. He is a creative fellow at the Bauhaus University in Weimar since 2015. Gapševičius was one of the initiators and founders of Institutio Media, the first Lithuanian media art platform (1998), as well as the European Migrating Art Academies network for emerging artists (2008). Along with colleagues from the TOP association, he initiated the first TOP community biolaboratory in Berlin (2016). In 2019 he established Alt lab, a laboratory for non-disciplinary research in Vilnius. Gapševičius’s works have been shown at the Ars Electronica festival in Linz (2019, 2020), the National Gallery of Art and MO Museum in Vilnius (2019), Piksel festival in Bergen (2018), RIXC art and science festival in Riga (2016), Pixelache festival in Helsinki (2015 and 2016), Pixxelpoint festival in Nova Goritsa (2014), KUMU Museum in Tallin (2011).

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  • Piksel24November 21-23 2024Bergen, Norway
    Dear friends,
    We are excited to announce the call for projects for the 22nd edition of the Piksel Festival!

    10 July 2024 @ 12:27 pm

    Piksel Fest Spill – Finnisage
    Silent Vegetal Thoughts closing event and IDLE Virtual Instruments Performance.
    Date: Friday, June 28thTime: 18:00 - 21:00Location: Studio 207, Strandgaten 207
    To finish up Piksel Fest Spill, we invite you to spend some additional moments with the plants before their time controlling Studio 207's lights and sounds comes to an end.
    In addition, we are excited to showcase the IDLE Virtual Instruments with an AV performance.
    #piksel #IDLE #Bergen #Studio207

    19 June 2024 @ 1:46 pm

    IDLE Virtual Instruments Workshop
    For musicians, artists, programmers, and VR professionals.
    Date: June 20thTime: 15:00-18:00Where: Studio 207, Strandgaten 207, BergenSignup: Email piksel24(at)piksel(dot)no
    the IDLE Virtual Instruments workshop, Piksel invites musicians, artists, programmers, and VR professionals to continue exploring the potential uses of Virtual Instruments, emphasizing the artistic standpoint.

    19 June 2024 @ 1:41 pm

    Piksel Fest Spill is kicking off its second round of activities with a focus on Live Coding. On June 8th, guest artists @blazp and @flordefuego will perform using virtual instruments through Hydra at Studio 207. The event will be streamed online for an international audience.
    Date: June 8thTime: 23:00-00:00 CEST (Doors open at 22:00)Location: Studio 207, Strandgaten 207, BergenOnline stream: FreeThis event is part of the ICLC Satellite Events.

    7 June 2024 @ 12:08 pm

    Dear friends and Piksel lovers,
    Reminder: Tomorrow at 18:00, join us at Studio 207, Piksel, Bergen for the opening of Silent Vegetal Thoughts by María Castellanos and Alberto Valverde (ES). Their installation lets plants control IoT systems, manipulating lights and sound.
    Saturday, May 25th:
    14:00: Artist Presentation 15:00-18:00: Workshop (Register at piksel24 (AT)
    Details: &
    regards, Piksel Team

    23 May 2024 @ 1:54 pm

    🌿 Piksel Fest Spill 2024 🌿Join us in May and June for Piksel Fest Spill! Explore "Silent Vegetal Thoughts" in a captivating exhibition and dive into plant magic with workshops for kids and adults. Plus, exciting news: Ohanda One, the zero emission ocean vessel born from Piksel 16, is becoming a reality! 🌱🎨🌊 #PikselFestSpill2024 #PlantMagic #OhandaOne
    Read more in our newsletter:

    26 April 2024 @ 3:47 pm

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