Archive for October, 2021

Piksel21 – WORKSHOPS

Piksel21 – WORKSHOPS

PIKSEL21
The 19th annual Piksel Festival for Electronic Art and Free Technologies

– Wokshops.
– November 18th-21st, Bergen (NO)
https://piksel.no/2021/10/31/piksel21-workshops
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Workshops Programme:

All workshops are free to attend.
To sign up send an email to: piksel21(at)piksel(dot)no
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A Butterfly in an Analog Computer – Wolfgang Spahn
Generating chaotic signals, noise and sound with an analogue computer and Chua circuit, learning the basic functions of an analogue computer along the way.  

Audiovisual creation in Pure Data/GEM using [ARRAST_VJ] – Bruno Rohde
This workshop introduces the basic and creative uses of **[ARRAST_VJ]**, a free software for audiovisual creation that enables real time manipulation of videoclips (with sound), images and cameras, and also the creation of interactive compositions, which may be stored, reproduced and exported. 

Mellite – an environment for creating experimental computer-based music and sound art – Hanns Holger Rutz
__Mellite__ is an open source application that aims to be an environment both for the composition and creation as well as for the performance and exhibition of computer based music and sound art.  In general, participants should have some basic experience with a programming language, knowing how sound synthesis works in SuperCollider is advantageous but not mandatory.

Jeu Videa – Natacha Roussel/Amelie Dumont
Exploring collectively, feministand intersectional possibilities of vide-a game by learning Godot Engine software.  Since the episode of “Gamergate” a few years ago, and partly thanks to the work of feminist academics such as: Anita Sarkeesian (feminist frequency), among others, we now have a better understanding of gender relations in video games. So far there is still very few attempts to develop a video game format that captures feminist and collaborative principles, by transforming the modalities of video games.


Ephemer(e)ality Capture: Glitching Photogrammetry – Tom Milnes
Ephemer(e)ality Capture is a practice-based workshop in which participants hack, disturb and glitched the parameters of photogrammetry. Participants use free or open-source 3D scanning apps and software (which they can access online) to scan reflective, invisible, specular, refractive, or ‘ephemeral’ objects and materials to create images that actively confuse the imaging algorithm. 

Simple WebXR with AR.js and Model-Viewer – tacacocodin 
Covering the basic and recommended settings for having simple AR web applications. 


Piksel is looking for volunteers!

Piksel is looking for volunteers!

If you are interested on how an online TV works, on setting up exhibitions, on doing online broadcasting, and want to help at the venues, at the concerts, handling the camera and mediating with the online artists, to be integrated in a communication team working in social media, we want you 🙂

You will be integrated in the Piksel team, understand the backend of an online tv, proving your camera skills in a real situation and meet new media artists and developers. All at once, catching in a glance the technological challenges of our times.

Piksel is an international festival for electronic art and technological freedom and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of free technologies.

This year the festival (18th-21st Nov) is going HYBRID again, with many activities, online and offline. Three exhibitions, three concerts nights at Østre and online, workshops and presentations, street projections and an internet TV channel broadcasting 12 hours a day!

You will receive a festival pass with full access to all our events, a festival t-shirt and poster, a work certificate and an experience for life.

Please send us a PM or email us to piksel21(at)piksel(dot)no.

“Icons made by Pixel perfect from www.flaticon.com


  • 2 days ago

    Piksel
    For the first time, the Critical Engineering Working Group are opening their workshops to the online realm. It is a unique opportunity to join Danja Vasiliev and Sarah Grant this Friday and Saturday for the hands-on workshop using Hotglue. On the 10th and 11th of December Bengt Sjölén and Danja Vasiliev will work together again to lead the workshop Selfhosted. Join us sending an email to piksel21(at)piksel(dot)noWeb-pages made with HOTGLUE never look the same - each page is a new creation of its author.Hotglue by Critical Engineering Working Group / Danja Vasiliev and Sarah Grant3-4 December 2021 – 15:00-17:00 hours.piksel.no/2021/05/19/hotglueBuilding websites using Hotglue is fun – and a great, hands-on way to learn about visual design, markup language and hyper-links that power the web. But to do so, one – more so than ever – needs proficiency in the language of the web (HTML, CSS and JavaScript) in order to participate.Hotglue is a FOSS “What you see is what you get” editor for the web. At the workshop a free-to-use grass-roots service Hotglue.me will be used to allow quick hosting of webpages.HOTGLUE Content Manipulation System is a unique tool for DIY web-design and Internet samizdat. System design is based on several fundamental rules primarily aimed at preserving visual homogeneity between editing and viewing modes. This structural transparency of HOTGLUE UI permits its users to disregard any separation of Content and Design and /ultimately/ to remove Design as such from their creative practice.Danja Vasiliev and Gottfried Haider believe that modern web-users shall be given an easy yet powerful, online (in-browser) authoring tool for making exciting, personally distinct and otherwise odd web-pages. Page contents suddenly become something more then only text blocks and images; user begins to construct web-pages as multi-layered collages where textual is visual and vice versa. Web-pages made with HOTGLUE never look the same - each page is a new creation of its author. ... See MoreSee Less
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    2 days ago

    Piksel
    Did you know that you can still visit the Critical Engineering Working Group Exhibition `Decoding Black Magic; Interventions in Infrastructure´ at Kulturhuset 2, C Sunds Gate, every day 13-18h (apart from Mondays)?We will also allow private visits at other times with selected appointments. Let us know when is a good time for you to visit, and the bogeyman will be here waiting for you.Email for more detailspiksel21(@)piksel(.)no ... See MoreSee Less
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    2 days ago

    Piksel
    3-4 December 2021 – 15:00-17:00 hours.Web-pages made with HOTGLUE never look the same - each page is a new creation of its author.JOIN us at the HOTGLUE workshop by Danja Vasiliev and Sarah Grant this Friday and Saturday! We will learn to build decentralized websites using Hotglue. It is fun - and a great, hands-on way to learn about the otherwise hidden structures and exchanges that power the web. HOTGLUE developers believe that modern web-users shall be given an easy yet powerful, online (in-browser) authoring tool for making exciting, personally distinct, and otherwise odd web-pages. Page contents suddenly become something more than only text blocks and images; user begins to construct web-pages as multi-layered collages where textual is visual and vice versa. Web-pages made with HOTGLUE never look the same - each page is a new creation of its author.To attend send us an email to piksel21(at)piksel.no. The workshop will be online through a BBB video chat. We will send the information on how to connect. ... See MoreSee Less
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    3 days ago

    Piksel
    “Samizdat: I write it myself, edit it myself, censor it myself, publish it myself, distribute it myself, and spend time in prison for it myself”, Vladimir BukovskyThe term ‘samizda’ was coined as a word game by the Russian poet Nikolai Glazkov in the 1940’s. He included the note ‘samsebiaizdat’ (self-published) in the copies he types of his poems. HTML SAMIZDAT is a web creation proposal made directly from the browser, collective, open and instantly visible. Using the web as a support and canvas, it is proposed to create a joint site, a samizdat, through the appropriation of html code and multimedia objects. To do this, we will use the Hotglue tool, developed by Gottfried Haider and Danja Vasiliev, and worm.org.You only need a computer with Firefox browser installed to participate. Programming and code skills are not required.To attend send us an email to piksel21(at)piksel.no. The workshop will be online through a BBB video chat. We will send the information on how to connect. ... See MoreSee Less
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