Downtime (post-domestic fiction) refers to the representation of a system comprising of obsolete electric appliances. Through hacking methodology, the redefinition of their original identity is investigated, thus giving them new uses. The post-use of existing objects extends beyond the system’s practical everyday life applications and become part of a new system. This system is a hybrid of analog and digital technologies, faces the depreciation of units not as a conclusion but rather as an opportunity to review their functional capabilities While the electric appliances are the composers which produce live audio and video, the viewer’s subjective presence is crucial for the development of the project. Through his/her interaction with the objects, his/her personal intervention to the narrative produced, provides a constant influx of new material. Thus the experience evolves rather as a perceptual than a conceptual one. The project served as a collaborative platform, through which the multilevel reading of the dynamic new system is ensured. Starting from DIY methodologies the project is completed into a DIWO (Do It With Others) ethics.

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