What does Free and Open Source software (FLOSS) provide to artists and designers – beyond just free alternatives to established tools from Photoshop to Final Cut?

“FLOSS+Art” is the first book to answer this question. It shows how the value of Free Software lies in its differences and creative challenges, as opposed to out-of-the-box and off-the-shelf solutions; how it allows to work and collaborate differently with computers, and therefore enable different kinds of art and design.

The Internet – whose infrastructure is based on free software and open standards – is an obvious example of such an adaptable, collaborative artistic medium. “FLOSS+Art” also covers more traditional artistic domains such as graphic and audiovisual design, and how they shift from customer-centric to community-driven work.

FLOSS+Art critically reflects on the growing relationship between Free Software philosophy, open content and digital art. It provides first-hand insight into its social, political and economic myths and realities.

With contributions by: Fabianne Balvedi, Florian Cramer, Sher Doruff, Nancy Mauro Flude, Olga Goriunova, Dave Griffiths, Ross Harley, Martin Howse, Shahee Ilyas, Ricardo Lafuente, Ivan Monroy Lopez, Thor Magnusson, Alex McLean, Rob Myers, Alejandra Maria Perez Nuñez, Eleonora Oreggia, oRx-qX, Julien Ottavi, Michael van Schaik, Femke Snelting, Pedro Soler, Hans Christoph Steiner, Prodromos Tsiavos, Simon Yuill.

Compiled and edited by Aymeric Mansoux and Marloes de Valk. With the support of the University of Huddersfield and the Willem de Kooning Academy Rotterdam University.