A new fluxus!


This release introduces some big new components, and the usual load of
fixes, features and improvements.

* Fluxa – audio synthesis designed for functional programming and livecoding
* Frisbee – an experimental game engine based on PLT’s FrTime language
* Midi support
* Support for PLT 4.x
* Multiple camera/view rendering
* Raytracing for collision detection and polygon sampling
* Improved procedural texture operations
* More methods for polygon evaluation
* New examples and documentation

This build will also be availible on the upcoming release of pure:dyne,
a live disk linux distribution of free audio/visual software:

Happy livecoding…