A rapid prototyping, live coding and playing/learning environment for 3D
graphics and games.


Version 0.14
* Easy integration with DrScheme, you can launch an OpenGL window and
script fluxus as normal using (require (lib “drflux.ss” “fluxus-0.14”))

* New procedures for cleaner scoping of scene descriptions – with-state
to replace push and pop, with-primitive replaces grab and ungrab

* High level procedures for meddling with primitive data – pdata-map!
pdata-fold pdata-index-map! pdata-index-fold

* Lots of scratchpad text improvements from Gabor Papp

* Texturing update – mipmapping and cubemapping added, and lots of juicy
texture parameters exposed

* New examples and documentation

* Collada scene import/OBJ model export